Display title | Rise of the Kasai |
Default sort key | Rise of the Kasai |
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Page ID | 163825 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 20:40, 23 December 2020 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Rise of the Kasai is a video game released in 2005, and the sequel to The Mark of Kri. The first game being developed by SCE San Diego Studio, the second by Bottlerocket Entertainment and both published by Sony Computer Entertainment America, the series is notable for three things. First, its unique combat system, which targets various enemies and assigns them to a specific attack button, with different weapons targeting more enemies and having greater reach while sacrificing attack speed, while also blending stealth gameplay to excellent effect. Second, its unique and beautiful art style, heavily influenced by Polynesian art and culture; the games look like something out of a very well done Disney film, with cutscenes opening as they appear to be drawn, gradually filling out from there. Thirdly, the brutality and gore associated with the combat, which was rather extreme for its time, and was all the more noticeable when contrasted to the previously mentioned cartoony art style. Decapitation, dismemberment, impalements, broken necks, crushed skulls, and slit throats were all common sights. |