Display title | Risk-Style Map |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | In most Real Time Strategy games, from Dune 2 on, the single player component consists of a number of stand-alone scenarios linked together in a campaign. In recent years some games have eschewed this, using a world map much like the board game Risk either to allow a measure of choice in what scenario the player wants to play or as "eye candy" for the in-story movements of their army. The map divides a countryside, country, world, or galaxy, into distinct political and/or cultural component groups, sometimes uniting small countries into a larger one, or dividing a large one into its components. It's often color coded to help denote larger groupings of states/countries or allies and enemies, and conquering all of one is often a game objective. |