Information for "Samurai Shodown"

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Display titleSamurai Shodown
Default sort keySamurai Shodown
Page length (in bytes)135,221
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Page ID15210
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page7 (0 redirects; 7 non-redirects)
Page imageHaohmaru.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit16:43, 21 March 2023
Total number of edits64
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Known as Samurai Spirits in Japan, this SNK Playmore one-on-one Fighting Game series is set during the closing years of the Edo period. The first Samurai Shodown game was the debut of the Weapon Fighter subgenre, and the one of the first fighting games to introduce a super meter, the Rage Gauge. Once filled, this gauge increases the strength of attacks; starting with the second game, Samurai Shodown II, each character also has a super move that empties the gauge after successfully connecting. Samurai Shodown II is also credited with introducing the first "parry" system.
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