Information for "Scenery Gorn"

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Display titleScenery Gorn
Default sort keyScenery Gorn
Page length (in bytes)58,495
Namespace ID0
Page ID33865
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page3 (0 redirects; 3 non-redirects)
Page imageMiracleman.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit20:46, 7 September 2023
Total number of edits31
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Picture this: you are making your dream After the End film, comic, manga, or book, and you need a way to really knock it into your audience that this is, indeed, a Crapsack World. What do you do? Cue slow pan over abandoned, bleak, ruined cityscape or radiation-scorched wilderness. Preferably both. If you're doing a Cyberpunk work, be sure to have gloomy, twilit skyscrapers towering over masses of stinking poverty — lots of smokestacks by the slums, and advertising choking the more... economically robust areas. If you're making a Disaster Movie, be sure to have tons of destroyed skyscrapers, overturned cars, general burning chaos, or in the aftermath, mute, smoky desolation.
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