Information for "Script-Reading Doors"

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Display titleScript-Reading Doors
Default sort keyScript-Reading Doors
Page length (in bytes)5,707
Namespace ID0
Page ID144248
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit20:23, 29 June 2018
Total number of edits8
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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We've all seen automatic doors in Real Life - a person walks into range of the sensor and the door opens. As long as there is someone in the sensor's area the door stays open. Not in the future. There the doors only close if the characters are staying in the room, and if they're going straight out again, then the door conveniently stays open for them. They can have a chat where each person is on the opposite side of an open door, but as soon as the conversation is over, the door will close, without either person moving.
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