Display title | Script-Reading Doors |
Default sort key | Script-Reading Doors |
Page length (in bytes) | 5,707 |
Namespace ID | 0 |
Page ID | 144248 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 20:23, 29 June 2018 |
Total number of edits | 8 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | We've all seen automatic doors in Real Life - a person walks into range of the sensor and the door opens. As long as there is someone in the sensor's area the door stays open. Not in the future. There the doors only close if the characters are staying in the room, and if they're going straight out again, then the door conveniently stays open for them. They can have a chat where each person is on the opposite side of an open door, but as soon as the conversation is over, the door will close, without either person moving. |