Information for "Second-Hour Superpower"

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Display titleSecond-Hour Superpower
Default sort keySecond-Hour Superpower
Page length (in bytes)16,933
Namespace ID0
Page ID30093
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit13:27, 2 July 2018
Total number of edits12
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Video game heroes face a variety of threats, from Goddamn Bats through human enemies to an Eldritch Abomination or ten. In order to survive these encounters, the hero is going to need something that makes him different, a special ability that justifies why he is the one saving the day. If the game boasts a radical gameplay innovation, the hero's power is likely to be closely related to it, explored and upgraded throughout the entire game.
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