Information for "Sequence Breaking"

Basic information

Display titleSequence Breaking
Default sort keySequence Breaking
Page length (in bytes)119,372
Namespace ID0
Page ID84862
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imageMaze-sequence-break.png

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorInternetArchiveBot (talk | contribs)
Date of latest edit17:59, 4 May 2021
Total number of edits24
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (6)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
When a game's development team is designing a game, they often form some specific ideas as to the path the player should take when completing the game. Other ways to progress are usually restricted either by simply not supplying any other options or by placing some sort of impenetrable obstacle in the way of what would otherwise be a valid path. In these ways a path through the game is created. This path manifests to the player as the One True Sequence in which tasks need to be completed.
Information from Extension:WikiSEO