Shows Damage: Difference between revisions

Content added Content deleted
(→‎MMORPG: COH/COV is no longer late or lamented)
Line 50: Line 50:
=== [[Massively Multiplayer Online Role Playing Game|MMORPG]] ===
=== [[Massively Multiplayer Online Role Playing Game|MMORPG]] ===
* ''[[Star Wars: The Old Republic]]'': During space combat, the player's ship will start smoking and, eventually, will catch on fire should you take enough hull damage. Other ships show this as well, to varying degree - interceptors start smoking after one or two solid hits, frigates and destroyers will start gushing smoke and fire when one of it's hardpoints is blown up, and elite NPC's (which fly ships that players themselves fly) will show the exact same damage that players of the same ship would.
* ''[[Star Wars: The Old Republic]]'': During space combat, the player's ship will start smoking and, eventually, will catch on fire should you take enough hull damage. Other ships show this as well, to varying degree - interceptors start smoking after one or two solid hits, frigates and destroyers will start gushing smoke and fire when one of it's hardpoints is blown up, and elite NPC's (which fly ships that players themselves fly) will show the exact same damage that players of the same ship would.
* The late, lamented ''[[City of Heroes]]''/''[[City of Villains]]'' did this for robotic and mechanical NPCs -- once their hit points got below about 25%, they started emitting sparks and moving a bit drunkenly.
* ''[[City of Heroes]]''/''[[City of Villains]]'' did this for robotic and mechanical NPCs -- once their hit points got below about 25%, they started emitting sparks and moving a bit drunkenly.


=== [[Platform Game]] ===
=== [[Platform Game]] ===