Smart People Play Chess: Difference between revisions

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* Happens regularly in [[Terry Pratchett]]'s ''[[Discworld]]'' novels:
** Lord Vetinari has an elegant Thud! board in his main viewing room, and plays it remotely with a friend in Uberwald.
** In ''[[Discworld/Going Postal (Discworld)|Going Postal]]'', the Thud! board is also used to contrast Reacher Gilt and Lord Vetinari's ways of thinking, as well as Crispin Horsefry's ignorance.
** The Assassin's Guild are also said to play "Stealth Chess", a chess variant with an additional "assassin" piece. Vetinari is a grandmaster of this game.
** Lord Hong from ''[[Discworld/Interesting Times|Interesting Times]]'' measures the intelligence and tactical minds of his colleguescolleagues and rivals by what exceedingly long length of time they'd spend analyzing a chess board before making their move. He gives Vetinari a rather high honor by suspecting the time between moves would last for days. Whether intentional or not, this is brought up again in ''[[Discworld/Going Postal (Discworld)|Going Postal]]''. While discussing a communications breakdown, Vetinari mentions that in a way he's pleased by it, as it gives him a few more days to consider his next move in the aforementioned long-distance Thud! game.
** [[Da Chief|Samuel Vimes]] can't ''stand'' chess; he doesn't understand why the pawns don't overthrow the kings and set up a republic. While a bit [[Book Dumb]], Vimes is still one of the <s>smartest</s> savviest people on the Disc.
** A running joke is that Death hates playing chess because he can never remember how the knight moves.
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[[Category:Index of Exact Trope Titles]]
[[Category:Characterization Tropes]]
[[Category:Game Tropes]]
[[Category:Intelligence Tropes]]
[[Category:Smart People Play Chess]]