Mega Man X: Difference between revisions
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As his final masterpiece, Dr. Thomas Light created '''Mega Man X''', a robot with a special "X-factor" that allows him to think, feel, and make decisions like a human does. As the page-topping quote points out, Light sealed X sealed inside a capsule designed to run ethics testing over the course of a few decades to ensure X would not turn out evil. A century later, scientist Dr. Cain unearths X's capsule and finds himself astounded by Dr. Light's engineering miracle. He decides to mass-produce a line of robots based on X, naming them "Reploids" ("Repliroids" in Japan), but glosses over the fact that he doesn't understand all of X's systems. [[What Could Possibly Go Wrong?]]
Soon after their
Cain's work backfires once again when practically the entire Maverick Hunter group, including Sigma—Cain's first Reploid and the ''leader'' of the group—turn into Mavericks themselves. Why the others turned, we have no idea, but Sigma turned soon after getting into a fight with "[[The Lancer|Zero]]," a mysterious and insane robot of similar capability to X (but of unknown manufacture). Sigma's defection heralds the beginning of a massive war between Mavericks and humanity—and since he feels responsible for the Maverick outbreak, X decides to team up with Zero (who turned sane after his fight with Sigma) and put a stop to the war.
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* [[Attack of the 50-Foot Whatever]]: Sigma's final form in X1, the intro stage bosses of X2 and X3, Eregion and The General from X4, Illumina in X6, Sigma's [[One-Winged Angel]] in X5 and X6, and the intro stage bosses from X7 and X8, as well as a reappearance of said robot later in X8.
* [[Automatic Level]]: There's a section of Sigma's first fortress that's full of springs. The springs launch you toward the ceiling when you step on them, making the section rather difficult, but if you just use the dash feature you bounce from spring to spring avoiding enemies and zooming past the lasers, landing at the end without a scratch.
* [[Ax Crazy]]: Vile. Beyond trying to kill X to become the "strongest" (and later for revenge), he apparently destroys other
** Double, after he reveals his [[Meaningful Name|true intentions]].
** {{spoiler|Zero}} when he is found in the cave by the Maverick Hunters.
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** There's also this gem in Metal Shark Player's stage (which is itself a mistranslation of P'''r'''ayer). When faced with a wall of spikes:
{{quote|'''Alia:''' You can't jump across spiny area!}}
* [[Blob Monster]]: The infamous Yellow Devil from the classic series comes back in ''X5'''s fortress bosses, now black-
* [[Blood Knight]]:
** While generally overlooked, Magma Dragoon is probably the biggest example of this trope in the franchise. To wit, he causes a civil war and very nearly [[The End of the World as We Know It]] ''just so he could fight the protagonists!''
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*** Each X5 boss seems to have different reasons for fighting, and oddly enough, the reasons can change depending on which plan to stop the [[Colony Drop]] is active. {{spoiler|And if the colony has already been destroyed/crashed, some bosses will already have been seized by the virus.}}
* [[Bonus Boss]]: There's a Bonus [[Mini Boss]] in the first game, guarding one of the Light capsules. The term got murky during ''X3'' and ''X6''.
* [[Boobs of Steel]]: Puns aside, Layer and Iris are fairly well-endowed for
* [[Book Ends]]: The ''Zero'' series reveals that this series "ended" with the main characters sealing themselves for different purposes, which is the same state they are found in at the beginning of this series.
** During X4, we learn that before the events of the first game, {{spoiler|Sigma had smashed Zero's head crystal, thus transferring the Maverick Virus.}} At the end of X8, {{spoiler|Lumine smashes Axl's head crystal}}.
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** A speech which actually has shades of ''Zero's'' personality to it.
* [[Character Select Forcing]]: ''X6'' was horrible about this; choosing the wrong armor set made the game very hard in the fortress. A variant also existed in ''X8'', where most of the main stages required the X/Axl team to collect all or most of the items hidden throughout—effectively benching the most popular character in the series!
* [[Characterization Marches On]]: Not applied to only one character, but the concept ''as whole'' for the series. In the beginning X was said to be special, not only for being the origin to all Reploids but for being to most ''humane'' out of the bunch, his emotions and potential for growth can be compared to that of any human; in turn other
* [[Charged Attack]]: Shouldn't need elaboration. Also applies to the Z-saber in ''X3'' and ''X6'' (when used by X).
** That's Type B. Giga Attacks sometimes fall into this category, as Type A.
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* [[Colour-Coded Timestop]]: The Dark Hold ability from X5.
* [[Continuity Nod]]: ''X5'' is chock full of these. There's also a prime example in X6, where the plot is driven by the [[Big Bad]] {{spoiler|getting infected by the [[The Virus]] from Zero's piece that he took in the crash site of the [[Colony Drop]].}}
** In X's bad ending in ''X5'', he states his dream is to create a paradise where humans and
*** Given that X5 was meant to be the lead-in to ''[[Mega Man Zero]]'', this might also refer to {{spoiler|Neo Arcadia, albeit with a name change.}}
** After {{spoiler|Gate}} is defeated in X6, X sees {{spoiler|Isoc's}} lifeless body, which Alia says is similar to the Erasure phenomenon from Xtreme 2.
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* [[Fake Difficulty]]: ''X6''. It gets particularly [[Egregious]] in Metal Shark Player's stage, where there's a ceiling trying to crush you, instant death spikes, and ''[[Frictionless Ice|ice]]'' all on the same screen.
** Gate's fortress is even worse. Three words. [[Spikes of Doom]]. No, Capcom, coating virtually every surface with them does not constitute as difficulty.
* [[Fake Longevity]]: The Central Museum in X6, if you're trying to save all the
* [[Fake Ultimate Hero]]: Subversion: {{spoiler|the current Steel Massimo}} wasn't the real hero of the same name, but he does grow to be one as the story progresses.
* {{spoiler|[[Fighting Your Friend]]:}} The penultimate boss fight of ''X5''...
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** ''X'': Flame Mammoth (fire), Chill [[Everything's Better with Penguins|Penguin]] (ice), and Spark Mandrill (lightning). Interestingly enough, Fire beat Ice which beat Lightning, completely opposite of what happened in the original [[Mega Man (video game)|Mega Man]].
** ''X4'': Magma [[Instant Awesome, Just Add Dragons|Dragoon]] (fire), Frost Walrus (ice), and Web [[Giant Spider|Spider]] (lightning).
** ''X5'': Matt[[Tyrannosaurus Rex|
** ''X8'': Burn Rooster (fire), Avalanche Yeti (ice), and Gigabolt [[Electric Jellyfish|Man-O-War]] (lightning). Here, lightning beat ice which beat fire.
* [[Five-Bad Band]]: In X6:
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* [[Flanderization]]: Especially because [[Executive Meddling]] forced the series to go beyond the creator's planned ending, X5.<ref>Except Inafune actually had no involvement with X5. He left his position as Mega Man X executive producer, simply leaving his team to finish the series. He should have expected Capcom to keep wanting sequels.</ref>
** X goes from being a reluctant, yet willing fighter to become more whiny as the series goes. This becomes prominent in X7, where he pulls out a [[Ten-Minute Retirement]], so you started playing a ''Mega Man X'' game without playing as him.
** Sigma goes from being a
** Even the term "Maverick" isn't safe; originally used to describe out-of-control
* [[Floating Continent]]: Sky Lagoon in X4.
* [[Flunky Boss]]/[[Me's a Crowd]]: Flame Hyenard is the worst offender here. ''You're riding on a Mechaniloid that's trying to shoot you down with missiles!'' And if that's not enough, he makes two copies of himself as well!
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* [[Foregone Conclusion]]: ''The Day of Sigma''. That is all.
** Except it's even ''worse'' than the original: Sigma manages to ''{{spoiler|[[Retcon|nuke Abel City, along with Dr. Cain.]]}}''
* [[Foreshadowing]]: In his ending of ''X4'', {{spoiler|X begins to have doubts over his
* {{spoiler|[[Forgotten Fallen Friend]]: X loses his memories of Zero}} in the bad ending of ''X5''.
* [[Franchise Zombie]]: Series creator Keiji Inafune wanted to stop the series after ''X5'', but [[Executive Meddling]] forced three more games out of the series, [[Ruined FOREVER|and quality suffered as a result.]]
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* [[Giant Spider]]: Bospider from ''X'', and Web Spider from ''X4''
* [[Good Is Not Dumb]]: X, a [[Reluctant Warrior]] who lives in an increasingly [[Crapsack World]] infested with [[The Virus]], capable of turning even his best friend against him. Often referred to as 'too trusting' in-universe and 'emo' outside of it because he doesn't like killing people.
* [[Good Old Robot]]: X and Zero are this, as they aren't technically Reploids ("Replicated Androids"), but rather the original
* [[Good Scars, Evil Scars]]: Axl and Sigma both have scars as part of their signature appearances. Red as well.
* [[Grand Finale]]: ''X5''. Callbacks to [[Mega Man (video game)|the earlier series]] and the rest of the ''X'' series, a [[Climax Boss]] foreshadowed by all four of the previous games, the return of a classic villain, and a potentially apocalyptic plot. A fitting end to the series...Too bad they had to keep making more games.
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** X5: Ultimate and Zero/Black Armors; both armors exist as [[Infinity+1 Sword|infinity plus one armors]] since their first appearance, with the exception of ''X7''.
** X8: {{spoiler|Sigma's}} [[BFS]]. This game also marked the first (and so far, ''only'') appearance of Axl's "White Armor".
* [[Informed Attribute]]: Of the setting itself. Just how well do humans and
** Also, given how much personality the Robot Masters had in the [[Mega Man (video game)|Mega Man]] series in games where they had dialog as well as the various mangas and adaptations, what makes Reploids so different aside from overall power?
*** [[Epileptic Trees]]: The capacity for personal change and/or growth.
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* [[Instant Awesome, Just Add Dragons]]: Magma Dragoon from ''X4'', definitely. He's one of the few "standard 8" bosses who has a larger connection with the story, and he's the only one who actually ''talks to you after getting defeated''. Oh, and his appearance and [[Shotoclone|moveset]] are definitely based off [[Street Fighter|Akuma]]...
** Egregion, the opening stage boss in ''X4'', is a gigantic dragon Mechaniloid.
* [[Instrumental Theme Tune]]: [http://www.youtube.com/watch?v=wUBQOmnU8bM Variable X], the theme that symbolizes [http://www.youtube.com/watch?v=AmQO3_XmBZ4 X's growth] and Zero's trust in him. It was this at first, but later the theme became more attached to dramatic scenes mostly involving [http://www.youtube.com/watch?v=vrUkKspZgXw Zero's death or any sacrifice he makes for X]. That said, the theme still follows both warriors,
* [[Japanese Beetle Brothers]]: Boomer Kuwanger (Kuwagatamushi) and Gravity Beetle (Kabutomushi). [[All There in the Manual|They actually are brothers, too.]]
* [[Jerkass Facade]]: Zero. Despite his tough-guy (and occasionally smart-alecy) attitude, he repeatedly shows throughout the series that he is actually a nice guy who cares very deeply for his friends and allies.
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* [[Just Think of the Potential]]: Dr. Light, seeing that [[Let X Be the Unknown|the "X" stands for a variable that represents unlimited potential,]] and thus, a connotation of danger, averts this trope by sealing him in a capsule for 30 years for morality testing to assure that he'll do what's right (or [[Retcon|alternately]], because [[The World Is Not Ready]] to accept him as a living, sapient being on par with humans). Dr. Cain, on the other hand...
** And the End of X8, stating the production of Copy Chips was restarted later, though {{spoiler|enabling Reploids to go Maverick at will}}.
* [[Kill All Humans]]: Suddenly Reploids, thanks to their advanced programming that allows them to enjoy a personality, can malfunction and end up wanting to exterminate and not care about humans, aptly named Mavericks. Thanks to the circuit that makes X "worry" about the value of humans and
** This is also at times implied to be an inherent part of the
* [[Killed Off for Real]]:
** Though this wouldn't be the first time, {{spoiler|Sigma (finally!!)}} has been stated to have been killed at the end of the last released game. The next game, chronologically, as well as the [[Mega Man Zero|next series]], somewhat proves this, {{spoiler|since he doesn't appear in them at all}}.
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* [[Linear Warriors, Quadratic Wizards]]: Zero and X respectively, in a way. Zero, as a prominent Z-saber user, is stronger than X at first, but when X is fully upgraded with [[Mega Manning|the weapons from bosses]] as well as [[Powered Armor]]s, X becomes an all-powerful warrior in his own right.
* [[Lip Lock]]: This is the reason for Zero's infamous "WHAT-AM-I-FIGHTING FOOOOOOOOOOR!" line in ''X4'', since his lip movements have his mouth open wide when he says it.
* [[Lost Forever]]: In ''X6'', there are
* [[Luck-Based Mission]]: ''X5'' and the cannon. The cannon will only successfully fire half the time, no matter how well you do.
** Also, the shuttle can in fact fail to destroy the colony even if you do gather all the parts. Conversely, you can fire the cannon right off the bat and it actually has a decent chance of destroying the colony.
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* [[The Hunter|The Maverick Hunters]]
* [[Meaningful Name]]: Aside from the obvious examples (see [[Theme Naming]] below), let's take a look at ''X4's'' [[The Mole|mole]]. In addition to the aforementioned reveal as a ''double'' agent, he also has two forms to go along with his role, and he's weak to the ''Double [[Blow You Away|Cyclone]]''.
* [[Mechanical Evolution]]: Done rather uniquely; all
* [[A Mech by Any Other Name]]: Ride Armors.
▲* [[Mechanical Evolution]]: Done rather uniquely; all reploids are 'replica androids' derived from the titular X, who was designed with 'limitless potential,' the capability to evolve to (hopefully) overcome any obstacle he was presented with. As X is forced to fight and evolve, more and more powerful reploids can be made based on him, allowing the species itself to evolve over time.
* [[Mega Manning]]: X's Variable Weapons, Zero's Command Arts, and Axl's Special Arms.
** Interestingly, the [[Final Boss]] of ''X8'', {{spoiler|Lumine}}, also has this ability in his first form, using the [[Limit Break|overdrive attacks]] of the 8 Bosses.
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* [[No-Holds-Barred Beatdown]]: Played with in {{spoiler|Maverick Zero and Sigma's}} battle in ''X4'''s flashback cutscene. It seems like {{spoiler|Sigma}} is controlling the fight, but {{spoiler|Zero}} just keeps getting up, laughing, and finally winning a [[Single-Stroke Battle]], ''fist to Beam Saber'', and then turns the tables completely. {{spoiler|Zero}} is only beaten when his head crystal glows, causing him a headache, and then {{spoiler|Sigma}} punches it, making his opponent unconscious.
* [[No Ontological Inertia]]: Many instances. For one, X wouldn't be harmed by spikes if he stands on them right after he defeats a boss.
* [[The Obi-Wan]]: Dr. Light, to X. {{spoiler|Strangely enough, he also serves as an
** Or because he simply had no more advice to offer.
* [[Obvious Beta]]: X6 definitely has shades of this. With the lazy level design, the [[Blind Idiot Translation|unspeakably bad translation that was]] [[Translation Train Wreck|completely impossible to make out at times,]] and several missing tracks from the sound test ([http://www.youtube.com/watch?v=vrUkKspZgXw including Zero's own freakin' theme music], which is also [[Crowning Music of Awesome|one of the best tracks in the game.]]), it's pretty clear that Capcom rushed this out as soon as possible to squeeze one last bit of money out of the [[PS 1]] before it faded away completely (the game came out in late 2001).
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