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Scribblenauts: Difference between revisions

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[[The Dev Team Thinks of Everything|What part of ''everything'' don't you understand?]]
 
While ''Scribblenauts'' has a simple premise, there's more to it than is immediately obvious. Using [[Reality Writing Book|a magical notepad]], you can write -- and summon -- almost ''anything'' to the game world to solve puzzles. Call elephants. Call thunder clouds. Call [[Everything's Deader with Zombies|all the zombies you can handle.]] By moving and manipulating objects, solve the puzzles. Of course, there's more ways than just one to solve a puzzle. Got a Starite stuck in a tree? Chop it down. Climb it with a ladder. Get a Lumberjack to help you. Make termites eat it. [[Kill It with Fire]]. In fact, the game prevents you from solving a puzzle the same way more than once until you've beaten it a certain number of times. Not like that's a problem. You have ''everything.''
 
Prior to the game's September release, the game received some mild hype from various outlets from its extremely ambitious premise. Mild until E3, that is, when game journalists finally got to play it for themselves--and kicked off one of the most ''massive'' hype trains for any portable game ''ever.'' In an entirely unprecedented occurrence, not one but ''three'' major game reporting outlets declared the hand-held ''Scribblenauts'' to be the game of the show--even more remarkable considering that ''none'' of them had ever made such a claim about ''any'' portable game. In a relatively short amount of time, the game went from being known primarily to portable gamers and those who followed portable games to the entire game blogosphere, catapulting it into the spotlight. Reviews of the full game were still generally positive, but not as enthusiastic as at E3; the controls for Maxwell's movement in particular were almost universally criticized.
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An iOS sequel was made, called ''Scribblenauts Remix''. It contains the adjectives system of ''Super Scribblenauts'', and contains favorite levels from the first two games, as well as levels exclusive to it.
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{{tropelist}}
=== Both games provide examples of: ===
* [[All Myths Are True]]: There's plenty of choices in the "mythical creatures" department, including ''Cthulhu''!
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