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With this game, [[BioWare]] has added an entirely new element known as ''Galaxy at War''. Players can unlock alternate ways to increase Shepard's "galactic readiness level" - the amount of troops, ships and resources the commander can use against the Reapers - by playing different gameplay modes outside the main single-player campaign. The main addition is 4-player co-op; in this mode, none of the protagonists of the series appear, so players will create their own original characters and fight to liberate key positions from Reaper control. However, while using ''Galaxy at War'' can increase the chances of saving the galaxy in the single-player story, participation in it is entirely optional and all but the most [[Golden Ending|golden endings]] are available so long as the right choices were made in the campaign.
 
The game was released on March 6, 2012 in North America and on March 9, 2012 in Europe. Any qualms purists had over the addition of multiplayermulti-player were soon forgotten: first when people started playing the game and then when people started reaching [[Gainax Ending|the end of the game]]. Reactions to the endings indicate that ''Mass Effect 3'' is well on its way to creating one of the biggest [[Broken Base]]s in gaming history. After an unprecedented fan outcry, [[BioWare]] announced the [http://www.pcgamer.com/2012/04/05/mass-effect-3-extended-cut-free-dlc-to-expand-ending-this-summer/ Mass Effect 3 Extended Cut], a free DLC pack to be released in the summer that will add some scenes further explaining each ending.
 
The [[Xbox 360]] version includes an exclusive voice command feature; players with Kinect can issue verbal orders to squadmates during combat and read an option from the [[Dialogue Tree]] aloud to select it during conversations.
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* [[And This Is For]]: "That was for {{spoiler|Thane/Miranda/Kirrahe}}, you ''son of a bitch!''"
* [[And Zoidberg]]: During the mission to rescue "Eve", Wrex tells Shepard and Liara there is no one else he'd rather be on a party with - cue a cough from Garrus (provided both of them are in your squad).
* [[Another Side Another Story]]: MultiplayerMulti-player mode highlights how the entire galaxy is fighting for survival. Players will create new characters who fight back against the Reapers and performing well will help boost the war effort in the single player campaign.
* [[Anyone Can Die]]: There is a memorial set up on the ''Normandy'', which lists every crew member (SR-1 and SR-2 both) that dies over the course of the series. As characters die in this game, their names are added to the wall. Characters that ''will'' die (Provided they survived to this game) include {{spoiler|Thane, Legion, Udina and ''David Anderson''}}, and characters which ''may'' die (Depending on player choices in both this and past games) include {{spoiler|Wrex, Jack, Mordin, Tali, Miranda, Captain Kirrahe, the Salarian Councilor, Steve Cortez}} and many others.
* [[Apocalypse How]]: Earth will suffer at least a Class 0: The Codex states that around 1.86 million people are "processed" every day, aside from those killed in fighting the Reapers. It is not the fastest of extinctions (it could take a decade at that rate), but it is an inevitable one.
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** The upgrades you bought for the Normandy (Thanix Cannon, Heavy Ship Armor, Multicore Shielding) transfer as a War Asset bonus.
* [[Bayonet Ya]]: Shotguns can now accept bayonet modifications to increase their damage as a melee weapon. This is ''awesome.''
* [[Batter Up]]: The batarian classes in multiplayermulti-player have unique melee animations. If using a two-handed weapon, they involve [http://youtu.be/BasebmHiqIo?t=1m31s clubbing the enemy with the gun as if it were a baseball bat].
* [[Beam Spam]]: Harbinger attacks the invasion force {{spoiler|in the run to the Conduit}}
* [[Big Badass Battle Sequence]]: There are three large-scale battles between opposing forces throughout the game:
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{{quote|[[Dull Surprise|Blasto]]: [http://youtu.be/nXf7HC7iYEY?t{{=}}8m6s Nooooooooooooooooooooooooooooooooooooooooooooooooooooooo.]}}
* [[Bittersweet Ending]]: As the game outright tells you in the first 5 minutes, you cannot save everyone. It is possible to lose allies and entire species before you even reach the final battle, {{spoiler|and regardless of which choices or endings you get, you ''will'' have to sacrifice quite a lot to win, including the entire mass relay network and in most cases Shepard and the Citadel as well.}}
* [[Blasting It Out of Their Hands]]: The best way to deal with Cerberus Phantoms, who can [[One Hit KO]] you with their sword, is to remove it from them like this. Since you cannot dilate time in multiplayermulti-player and you won't get a gun that can kick up a storm of lead that can properly knock it off, though, this is much, ''much'' harder than it sounds.
* [[Blood From the Mouth]]: {{spoiler|Mordin}} if you shoot him, {{spoiler|Kai Leng}} after you kick his ass, {{spoiler|Shepard}} in the ending.
* [[Bloodier and Gorier]]: ''Mass Effect'' is more violent than ever.
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* [[Blue and Orange Morality]]: {{spoiler|The Catalyst views "preserving" advanced organic life in Reaper form as preferable to allowing what it sees as an inevitable organic/synthetic war to take place that will just as inevitably end in synthetic life taking control of the galaxy. Therefore it harvests organic life at the apex of its civilization before such a war can happen, allowing the next generation of organic life to develop.}}
* [[Body Count Competition]]:
** After rescuing defecting Cerberus scientists, who you only located because of Specialist Traynor's analysis of Cerberus data, Traynor jokes that she is going to begin putting little decals on her terminal to keep score every tmetime she "analyzes the crap out of some data."
** If you have romanced either Tali or Garrus, before the final mission you will find the two of them talking in the Main Battery where they are making bets on the upcoming fight and who will perform better.
* [[Body Horror]]:
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** The art book originally had the Rachni as fused with rotting human corpses. Bioware deemed this too disgusting. They kept it with the Cannibals though.
** It's confirmed in this game that being impaled on the Dragon's Teeth is actually the ''preferable'' way of being turned into a Husk. Being infected with Reaper nano-tech will also have the same end result, only it's much slower and the victim remains conscious throughout the whole process, {{spoiler|as those who went to Sanctuary found out the hard way}}.
* [[Boisterous Bruiser]]: Krogan characters in multiplayermulti-player will often laugh joyfully after killing an enemy.
* [[Bond One-Liner]]: Shepard has the option of pulling this off after killing a Reaper, if you take the renegade option. See [[Pre-Ass-Kicking One-Liner]].
* [[Book Ends]]:
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** One of the last conversations with Joker aboard the Normandy is him reminiscing about Eden Prime. The camera angles used when Joker and Shepard speak are identical to those used the first time you ever speak to Joker in Mass Effect 1.
** {{spoiler|1=Both this game and the original ''Mass Effect'' end with Shepard facing off against an indoctrinated [[Well-Intentioned Extremist]], who can be talked into realizing his indoctrination and committing suicide, before Shepard comes face to face with the mastermind behind it all as he/she is forced to decide what fate to chose for the galaxy. Just as in the first game, the very last enemy that Shepard engages in combat is a Reaper-controlled turian; Saren in ME1, a Marauder here.}}
* [[Boring but Practical]]: You have got sniper rifles, flashy grenades, energy blades, missile launchers, and magical science powers, yet the most surefire way to deal with enemies in multiplayermulti-player is to just flank them. You will realize this when [[Artificial Brilliance|they do it to you, too.]]
* [[Boss in Mook Clothing]]: Banshees. Huge barrier and armourarmor amounts cause them to take a ton of damage before going down. Their attacks are also very dangerous, with the strongest being a one hit kill.
* [[Bottomless Magazines]]: {{spoiler|The Carnifex that Shepard picks up after being fried by Harbinger never needs a reload.}}
* [[Bribing Your Way to Victory]]:
** Many War Assets are either reduced or completely unavailaleunavailable if you have not purchased and completed the DLCs of the first two games.
** Unlike in the pre-launch demo, multiplayermulti-player equipment packs can be bought for real money if you do not want to grind for them with in-game currency.
* [[Bring Help Back]]: Shepard has to do this; s/he leaves Earth during the Reaper attack in order to gather reinforcements and return in force.
* [[Broke Your Arm Punching Out Cthulhu]]: {{spoiler|No matter what you do, the total death toll will be in the millions or more by the end, the Mass Relays are going kaboom, and Shepard will probably be dead. Worst case scenario? The Reapers are defeated, but [[Earthshattering Kaboom|Earth is destroyed]] and ''all life in the galaxy'' is completely wiped out.}}
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** During your first conversation with him, Joker lampshades the fact that Shepard was not entirely respectful towards the Council in ''ME1''. This line also occurs if you never hung up on the Council during the first game, losing the effect.
{{quote|'''Joker''': Let me know if you want to patch a comm to the Council so you can hang up on them again. You know, for old times' sake.}}
** The music that plays over the Game Over screen, both for single and multiplayermulti-player, is still Saren's theme.
* [[The Cameo]]: [[The Stinger|After the credits,]] Buzz Aldrin (the second man to set foot on the moon) voices a character known only as Stargazer, who, {{spoiler|in the [[Distant Finale|distant future]], [[The Storyteller|relates Shepard's exploits]] to a child.}}
* [[Canned Orders Over Loudspeaker]]: At Grissom Academy, {{spoiler|a Cerberus shill tries appealing to students' want to help Earth in order to pacify them. All while [[Mooks|cerbies]] are dragging students away screaming. You can put a stop to it if you find one of the generators powering a cyberwarfare computer and shoot it, allowing Kahlee to interject and reassure the students that Shepard's on the scene.}}
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* [[Crapsack World|Crapsack Galaxy]]: Reaper invasions will ruin anyone's day, and [[It Got Worse|it is only gonna get worse]].
* [[Critical Status Buff]]: In the main campaign, losing your shields will give you a few seconds of [[Adrenaline Time]].
* [[Crossover]]: Of the promotional kind, with ''[[Kingdoms of Amalur Reckoning|Kingdoms of Amalur: Reckoning]]'' - Downloading the ''Amalur'' demo will unlock the Reckoner Knight armourarmor for Shepard; completing it will unlock the Chakram Launcher weapon. Downloading the ''ME3'' demo will unlock N7 Armour & completing it will unlock Omniblade daggers. It is all in good taste however - the crossover armor and weapons only resemble the originals superficially and do not break immersion, as they do appear [http://buttonmasher.co.nz/wp-content/uploads/2012/01/AmalurArmour.jpg appropriately high-tech in Mass Effect] and [http://thecontrolleronline.com/wp/wp-content/uploads/2012/01/reckoning_shepardarmor_011.jpg medieval/magical in Kingdoms of Amalur].
* [[Curb Stomp Battle]]:
** The Reapers vs. Earth. According to the Codex entry "The Fall of Earth", the Reapers conquer the planet in a matter of ''hours''. While escaping Earth, players will see that the previously enormous fleet that was gathered in orbit around Earth has been completely devastated, and we later learn that Arcturus Station (the Systems Alliances' capital) was destroyed, along with the ''entire'' Second Fleet. Many of the battles that directly involve Reapers turn into this. The turians are suffering massive casualties despite having the most powerful military in the galaxy. Thessia, home of the asari, falls.
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* [[Damn You, Muscle Memory!]]:
** Paragon and Renegade interrupts were rebound from R2 and L2 to R1 and L1 in the [[PlayStation 3]]. Might cause you to miss one or two.
** In multiplayermulti-player, different characters have their powers mapped to different hotkeys.
* [[Dark Reprise]]:
** "[http://www.youtube.com/watch?v=x5JvbD2Zc9I An End, Once And For All]" is a [[Lonely Piano Piece]] version of "[http://www.youtube.com/watch?v=ZCk4RiKH9H0 The End Run]" from ''[[Mass Effect 2]]''.
** Mordin sings "Model Of A Scientist Salarian" during a scene onboardon board the Normandy after the Sur'Kesh mission. He later repeats the same song to keep himself calm as {{spoiler|the Shroud implodes on Tuchanka during the genophage cure dispersal}}. Immediately following that, a reprise of the original ''[[Mass Effect]]'''s menu theme "[http://www.youtube.com/watch?v=w097Q0fZE-A Vigil]" plays.
** During the end credits, a slower (and slightly more unnerving) version of "Leaving Earth" plays as the final track.
* [[Darker and Edgier]]: The number of dead is in the millions already. Trillions more lives are at stake. The developers have said they want to make this game edgier, but still with more humor, as well. [http://www.youtube.com/watch?v=Hfvo5ueKJY8 Liara is literally darker], as well as personality-wise. [[Word of God]] says it's intentional.
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* [[Defiant to the End]]:
** Emily Wong, dying of wounds inflicted while reporting on the Reapers, {{spoiler|rams her skyvan into one at high speeds}}.
** Rila, one of Samara's Ardat-Yakshi daughters, {{spoiler|realisesrealizes she is indoctrinated and manages to hold onto her own senses long enough to stare down a Banshee and blow them all to hell.}}
{{quote|'''Rila''': We are ''not'' your slaves!}}
* [[The Dead Have Names]]: The Normandy gets a memorial wall, which lists the names of every single crew member that died over the course of the trilogy.
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** Most of the ''[[Mass Effect 2]]'' squad members fall here. Garrus and Tali are the only ones to return as full squad members and most only appear in optional, albeit somewhat long and involved, side missions, although a few ({{spoiler|Mordin and Legion; Miranda and Thane to some extent}}) play more significant roles.
** Harbinger. Remember how much of a [[Large Ham]] he was in the last game? Because he does not even have ''lines'' in this one.
* [[The Dev Team Thinks of Everything]]: The plot accounts for the consequences of nearly everything Shepard has and has not done over the course of both prequels, including DLC content, and brings characters in and out of narrative based on whether you recruited them, helped them, left them to their own devices, or got them killed during the Suicide Mission. For vital plot quests, stand-ins will take the place of important characters that are missing. Even acknowledged bugs from the previous game have a place in the game's narrative: Conrad Verner may apologiseapologize for claiming that you pulled a gun on him even though you did not, as he was just under a lot of stress at the time.
* [[Diabolus Ex Machina]]: Literally. {{spoiler|Harbinger's unexpectedly accurate beam attack puts an end to the tentatively optimistic tone of the final battle.}}
* [[Died in Your Arms Tonight]]: {{spoiler|If Miranda succumbs to her wounds from Kai Leng she dies in Shepard's arms; if you were in a romance with her, they admit their love and kiss one last time just before she dies.}}
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* [[Elites Are More Glamorous]]:
** As in the previous games, the main character is a member of an elite government organization granted nearly unlimited authority and a background in human special forces projects.
** The multiplayermulti-player centers around a team of player-controlled special forces operatives.
* [[Emergency Weapon]]: The omniblade function of the omnitool is explicitly stated in the Codex to be such for Alliance marines. The program was a firmware update that was pushed out as standard issue to Alliance omnitools to deal with the threat of multiple husks at close range. It uses the omnitool's minifacturing feature to quickly "forge" a single-use, [[Absurdly Sharp Blade|Absurdly Sharp]], diamond blade, suspended in a [[Minovsky Physics|mass effect field]] to compensate for the material's brittleness, and [[Power Glows|highlighted with holograms]] so the wielder can see the otherwise nearly transparent blade. The codex also states that more technically minded soldiers are known to make alterations to the default program, customizing the blade to their own ergonomics and fighting practices, or adding effects such as [[Elemental Powers|a sheath of explosive, poison, or super-cooled gas]] to the blade. This is reflected in game play by different classes having different visual effects for their omniblade.
* [[Empty Room Psych]]: Just because you are allowed to explore every room of the ''Normandy'' now (compared to ''2'' granting you access to areas as you recruited squadmates) does not mean they will all be filled. Life Support, notably, remains empty through the end of the game.
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* [[Everything's Better with Dinosaurs]]: One sidequest involves finding an alien dinosaur fossil. To give to the salarians. ''Which the salarians then clone. '''And the krogan then ride.''''' [[Missed Moment of Awesome|Of course, you never get to see this.]]
* [[The Extremist Was Right]]:
** The moment the first Reaper descends, the Committee collectively realiserealize just why Shepard claims that causing the destruction of an entire star-system did nothing more than ''slow them down''.
** If you get enough war assets, you find out that {{spoiler|the Illusive Man}} was right, and it is possible to {{spoiler|control the reaper, altoughalthough it was not possible for ''him'' to do it.}}
* [[The Faceless]]: All human player characters in multiplayermulti-player wear helmets that completely conceal their face.
* [[Faceless Goons]]: All the Cerberus troops conceal not only their face, but their entire body from head to toes in armourarmor. {{spoiler|This hides that the experiments done on them have given them a husk-like appearance.}}
* [[Fan Disservice]]: Banshees. Never has a naked asari been less appealing.
* [[Fantastic Racism]]:
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