Jump to content

Strawman Has a Point: Difference between revisions

(The 'gun control' analogy fails on a critical point of US law, specifically that human beings cannot be treated under law like chattels are. Let's generalize.)
Line 328:
* This is how ''[[Warhammer 40000]]'', despite every faction being thoroughly unpleasant, falls into [[Black and Gray Morality]] territory instead of outright [[Evil Versus Evil]] most of the time, most of them having some good points and the Strawman With A Point changing depending on the viewpoint faction. For example, if [[The Empire|the Imperium]] are the protagonists fighting against [[Our Elves Are Better|the Eldar]], the Eldar are completely valid in their position that humans are destructive savages who have irrevocably screwed over the entire galaxy. Likewise, if the Eldar are the protagonists in this scenario, it's equally valid to point out that the Eldar are just as responsible for the threat of Chaos facing the galaxy, were too busy having violent hedonistic orgies when they could have done something about it, are more than happy to cause the death of billions of planets full of humans to further an unexplained ridiculously complex scheme, and, when it comes to backstabbing, always pulls the blade first.
* ''[[Mage: The Ascension]]'' had this pretty bad. The Technocrats were set up as a terrible conspiracy bent on destroying art and imagination and generally ruining the world. Except... they were responsible for every good thing that's happened to common people throughout history, from better farming to television. And they're also the only people who are organized and powerful enough to actually land a blow against the supernatural powers that be and saving countless people with their, admittedly harsh, actions.
** It is entirely possible to play a Technocrat game, so.
 
 
== Theatre ==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.