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* One of the most attractive features of the PC game ''[[Fate]]'' is the fact that your avatar is given a pet sidekick. You can name the animal, decide if you want a cat or a dog, and choose from a handful of different color variations. Although not invincible, the pet will fight for you and takes far less damage. Farther into the game, you can feed your pet different kinds of fish to turn it into a giant spider, a unicorn, or a number of other things, each with their own attributes.
 
== [[MMORPG|MMORPGs]]s ==
* Several classes get pets in ''[[World of Warcraft]]''. Elementals can be summoned by Shamans (earth, fire) and Mages (water), Priests get a shadowfiend, Death Knights can raise a ghoul from a corpse (even that of a dead player!), and Warlocks can summon a variety of demons, from the lowly Imp to the massive Infernal. But none are as pet-focused as Hunters, who not only can tame almost any Beast-type enemy in the world, they get to name the pet and give it its own minor talent tree. In all of the above cases, the pet gets a small bar of icons above the player's [[Action Bar]], for the player to give commands with.
* ''[[Guild Wars]]'', likewise, allows player characters to train pets using the Ranger class' Charm Animal Skill (which any character can gain access to by switching their secondary profession to Ranger). Actually having the pet show up requires Charm Animal to be equipped, and other skills do things like healing, buffing, and reviving it. A character's pet can be named and if charmed below level 20 will level up and gain different, mutually exclusive traits as it levels (for example, pets that took dramatically more damage than they dished out will gain a permanent bonus to hit points at the expense of attack damage). Characters can unload a pet on an NPC "trainer," at which point the pet is [[Lost Forever]], but opens up the slot for a new pet. Pets will hide in Hammerspace when in towns or when Charm Animal is not equipped.
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* In ''[[Skies of Arcadia]]'', Fina has Cupil, a living weapon of sorts which acts as her pet and her only childhood friend.
* ''[[Torchlight]]'' combines this with ''[[Bag of Holding]]''; your pet acts as a secondary inventory as well as a combat helper, and can even go back to town to sell your excess loot for you. Somewhat unnecessary given how common town portal scrolls are, and you get a much lower sale price for your spoils, but nice for those times when you just can't be distracted.
* ''[[Nethack]]'' - While not an integrated system, a surprising amount of [[Nethack]]'s gameplay can be usefully applied to pets -- orpets—or rather, tame monsters (which can include humanoids).
** Cats, dogs, and horses can be tamed with appropriate food. Magical means permit other monster types to be tamed.
** Carrying pet treats in open inventory (tripe for dogs/cats, pears/apples for horses) means your pet will stay much closer to you.
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