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Game Lobby: Difference between revisions

added COH example
(added COH example)
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{{examples}}
 
* ''[[Spelunker|Spelunker HD]]'' allows up to 6 players to play online. Good luck finding more than one other person to play with, due to the game's unpopularity. You must wait in a lobby for players to join, then start the game when you're ready.
* The ''[[Warcraft]]'' and ''[[Starcraft]]'' series work this way. Both games are strategy games, so drop-in/drop-out would be disastrous. Fortuantely, both game are very popular, and matches are relatively short.
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* All the multiplayer [[Fun Orb]] games use lobby systems. A unified lobby system for all the games on the service was announced, but got stuck in [[Development Hell]].
* ''[[Point Blank (2008 video game)|Project Blackout]]'' uses lobbies to put together games.
* ''[[City of Heroes]]'' "Summer Blockbuster Event" played with this. Although the pre-existing teaming mechanisms were used to actually assemble groups of players, the event started in the literal lobby of a movie theatre, where the team had to choose one of several cinematic scenarios (and their individual roles therein).
 
{{reflist}}
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