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RPG Maker: Difference between revisions

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It was succeeded by RPG Maker VX, and it's updated revision, RPG VX Ace.
 
The latest version is RPG Maker MV, a rewrite of the engine to use Javascript instead of the Ruby coding language so the program can be used on and code for multiple platforms, released by [[Kadokawa]].
 
{{tropelist}}
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* [[Chunky Salsa Rule]]: Inherent to the game engine, but a novice game designer who accidentally sets a battler to be resistant to death will render that enemy effectively immortal and thus defy the trope.
** [[Lord British Postulate]] - And defies this trope by extension.
* [[Copy Protection]]: Exists in a rudimentary form for the more modern makers (save MV), encrypting the game data in an archive file, though it can be decrypted and does not encryptedencrypt audio data. Some utilities exist to further strengthen the encryption.
* [[Divide By Zero]] - If this sort of error occurs, the game engine will instantly crash.
* [[DLC]]: Available via the Steam release of RPG VX Ace, which includes new game tiles, music, and other resources. VX had a Samurai DLC, and RPG Maker MV has it's own DLC.
** It's possible to add DLC to a created game via the game engine (in XP and higher), though this more a form of patching than DLC, though it has have the same intended effect.
* [[Game Breaking Bug]]: Can be self induced by bad event or scripting work.
* [[Exactly What It Says on the Tin]]: It was designed as game creation engine for RPGs, though a talented programmer could possibly make other types of game depending on their programming skill.
* [[Fanon]]: The "default" characters of the game engines (as in, the stock characters and names they are assigned in the game database) are often given added characterization and meta details even in some official creator works, with "Ralph" (the default Vx Ace Hero character) being a semi-official [[mascot]].
* [[Fan Translation]]: Every version from 95 to XP has gotten legally questionable game translations, though all versions since (XP included) are now released with official English versions.
* [[Obvious Beta]]: RPG Maker MV shipped like this.
* [[Super-Deformed]]: The default art style of most of the engines save for XP is in this style, with RPG Maker DS taking this trope as far as it can within the limits of the game art style. This can be averted in VX and later engines by using XP sized sprites, commonly referred to as "Mack Style'" sprites, after the original creator of character sprite edits of VX/VX Ace art that was given an XP like appearance.
 
 
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