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Hunting the Most Dangerous Game: Difference between revisions

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Expect the villain to motivate his prey by promising he can "[[Win Your Freedom]]" by surviving X amount of time. Whether he's [[Villains Never Lie|being truthful or]] [[I Lied|not]], the story rarely actually ends with the hero simply winning his freedom and leaving, because then the villain would get away with it.
 
[[The Wild Hunt]] may be one of these. See also [[Blood Knight]]. Villains who go so far as to have an MO and do this often enough are practicing [[Industrialized Evil]]. Compare: [[Come Out, Come Out, Wherever You Are]]
{{examples}}
 
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