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Defog of War: Difference between revisions

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* ''[[Age of Wonders]]'' 2+ has capturable structure Watch Tower that gives a good view (and defensive walls) and Reflective Pool that shows some other area.
* ''Battle Isle'' series had at least dedicated recon (as in, without attack or [[Worker Unit|support]] capabilities) plane.
* ''[[Advanced Strategic Command]]'' has [[Spy Satellites]] and various radar units, including stationary ones. And there are air-droppable sonar buoys, in case the enemy got submarines. When unavailable, a player may use some [[Anti-Air]] units and aircraft; makeshift scouts include snipers (fragile, harm only infantry and has view range only slightly above basic, but may get closer due to being stealthy) and submarines (those that can't attack land units still can see targets on a coast without exposing themselves) - anything with good view value and/or high stealth can give an advantage. Of course, it becomes especially important when using long-range weapons (- few artillery and no units with cruising mussilesmissile can see asto fartheir asmaximum theyattack canrange, shoot)and orsome tryingof tothem eitherhave pullweapons [[Hitwith and''minimum'' Runattack Tactics]]range orexceeding countertheir itview range, i.e. Anduseless therewithout aresome air-droppablesort sonarof buoysa forward observer. And of course, init's caseimportant thewhile enemytrying gotto submarineseither use [[Hit and Run Tactics]] or counter it.
* In ''Emperor of The Fading Suns'' there are a few otherwise weak scout units - mainly Scout Tank and Tracker Legion. Special Forces and Spies can do it as well, but are a lot more expensive, a little slower and with mean attacks.
 
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