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Nonstandard Game Over: Difference between revisions

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** In the DS version, if you lose to the [[Bonus Boss]] {{spoiler|Dream Devourer, Schala says she will erase all existence}}, and then you see the "In the end, the future refused to change" screen.
** Losing to Magus in 600 AD (who is no pushover) will treat you to a very short scene in which he turns around and continues summoning. And, before the screen fades to black, Lavos's great scream is the last thing you hear.
* ''[[Alone in Thethe Dark]]'': the normal Game Over shows a zombie dragging your dead body to the alter of Pregzt, where it shows the text "The End". Nonstandard game-overs occur if you die in or near the final boss room, get eaten by the giant plant guarding the front door, or happen to read "De Vermis Mysteriis", in which it just says "The End" on the screen where you died.
* In the arcade version of ''[[Street Fighter Alpha]] 3'', losing the final CPU match against M. Bison does not allow you to continue. Instead, you'll get an alternate ending in which M. Bison uses your character's body as an energy source for his Psycho Drive. And if you lose to Ryu playing as M. Bison, it will play Ryu's ending instead.
* ''[[The Legend of Zelda]]: [[Majoras Mask]]'' had two game over types; the standard death, and the ending that occurs when you let the moon fall on Termina.
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* ''[[Valkyrie Profile]]''. If you REALLY louse up and annoy the gods enough, {{spoiler|you are sent into a swamp and told by Freya that you are faulty machinery, then proceed to fight her. [[Heads I Win, Tails You Lose|Whether you win or lose, the game ends]].}}
** Losing to the final boss of ''[[Valkyrie Profile: Silmeria]]'' results in the boss doing some [[To the Pain]] taunting at your fallen character.
** ''[[Valkyrie Profile: Covenant of the Plume]]'' gives you an [[Hopeless Boss Fight|unwinnable battle]] where {{spoiler|Freya comes to kick your ass}}, and a different ending if you abuse the Plume too much in chapters 3 and 4.
*** And like before, even with cheats, the game ends as the death of her causes a premature end of the world, and Ailyth won't approve of that.
* ''[[Half-Life]]'' has several of these:
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** After the standard [[Critical Existence Failure]], the gameover screen reads "You have died. Would you like to try again?" If your [[Oxygen Meter]] runs out underwater, the screen changes to "You have drowned." If you fall into either of the two [[Bottomless Pits]] in the game, it reads "You were never seen again..."
** The worst of the game's [[Multiple Endings]] borders on a non-standard game over. Notably, the music that plays ("Hero's End") is different from that in the better endings ("The Way Back Home"), and this is the only ending that lacks the ending credits.
* ''[[In theThe Groove]]'' has a slightly different Game Over screen for its hardest song, "[[That One Boss|Pandemonium]]." After the usual "LIFE DEPLETED/ROUND FAILED" screens, a skull appears afterwards.
** ''[[In theThe Groove]]'' 2 features something similar if you fail "[[That One Boss|Vertex^2]]," you get the usual "LIFE DEPLETED/ROUND FAILED" screens, and then a power of two pops up next to "FAILED," turning it into "[[Incredibly Lame Pun|ROUND FAILED^2]]."
* In ''[[Shadow of Destiny]]'', when you die, you are generally given a couple of hints, and automatically continue; without the option to game over. However, it is possible in at least the first chapter to meet yourself -- [[Never the Selves Shall Meet|by coming into contact with yourself, you create a time paradox which erases you from existence.]] It also fails back to the title screen.
** You also unlock one of the [[Multiple Endings]] by inducing someone else to do it.
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* In [[Star Control II]]: The Ur-Quan Masters, the Ur-Quan, being the reasonable people they are, will allow you to surrender them and spare the lives of your crew. They're not going to let ''you'' live, of course, and even if they did you wouldn't have your plot-necessary [[Cool Spaceship]] anymore, so if you accept the conversation cuts directly to a [[Game Over]] screen. Still, quite a magnanimous offer considering that everyone on you ship is currently engaged in fully voluntary rebellion.
** The game has a time limit, in that eventually the Ur-Quan Kohr-Ah who have an agenda of total genocide will triumph over the green Ur-Quan and begin moving to exterminate all sentient life in the galaxy. You can monitor their progress on the galactic map as they move from species to species. Eventually they will head for Earth and if they arrive before you eliminate their flagship and halt their advance, the population of Earth is eradicated and it's game over.
* In [[Undertale|Toby Fox]]'s horror-themed "''[[EarthboundEarthBound]]'' Halloween" [[Game Mod]], lose a battle to the final boss and you'll end up in the continue screen as usual... [[And I Must Scream|except the narrator refuses to let you continue. "Just kidding, you're dead forever."]] [[Laughing Mad|"Hahahahahahahahahahahaha]][[Broken Record|hahahahaha..."]]
* In the first [[Stealth -Based Mission]] of ''[[Soldier of Fortune]] II'', if a guard spots you, Dr. Ivanovich is immediately captured and you get a slightly different [[Game Over]] screen. In the level where you are escorting a team of soldiers, disobeying orders or accidentally shooting one of them results in them executing you on the spot.
* In the original ''[[Time Crisis]]'', running out of time caused an instant game over, unlike the sequels.
* A mission in the later parts of [[Mafia II]] has you in a house trying to hide somewhere while hoping not to be seen by a hitman. If you decide to hide in the shower you will be treated to an extra cutscene of the hitman shooting you through the curtains and then you get your "You got killed"-screen.
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