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Age of Wonders: Difference between revisions

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* [[Walking Wasteland]]: The Reaper, an avatar of death (also present in the successor).
** Inverted by the Nature Elemental who turns terrain around her into green fields and forests ([[Fertile Feet]]); the Ice Queen also changed everything to snow and ice.
* [[X Meets Y]]: [[Dungeons and& Dragons]] meets [[Civilization]].
** With some ''[[Lords of Magic]]'' thrown in for good measure.
* [[You Require More Vespene Gas]] : Gold and Mana.
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* [[Dead All Along]]: {{spoiler|Merlin realizes that he can master the death sphere of magic without Gabriel's guidance because he had drowned before Gabriel "rescued" him in the beginning of the campaign.}}
* [[Deadly Upgrade]]: The Martyr enchantment doubles one unit's HP, but this unit dies once the battle ends.
* [[Design -It -Yourself Equipment]]: As in the first game, items can be created in the [[Map Editor]], but ''Shadow Magic'' enables the player to make them within the game, subject to some limitations that prevent overpowered equipment being made - no Physical Immunity, only one level of bonus Wizardry, no more than 3 enchantments per item, and some enchantments can only occur on a particular body slot, limiting what powers can stack.
* [[Disc One Nuke]]: Courtesy of the [[Design -It -Yourself Equipment]]. In a campaign game you can bring equipment and heroes across scenarioes. Lingering on the first level to build superior equipment for later scenarios.
* [[Everything's Better with Penguins]]: Now Frostlings don't have Dire Penguins. They became [http://aow2.heavengames.com/aowsm/gameinfo/units/summoned.shtml#dire_penguin summonable unit].
* [[Expy]]: The Orc Glutton has a strong resemblance to [[Star Wars|Jabba the Hut]]. Also, the Nomad Pit Guard is basically [[Mortal Kombat|Goro]] with a whip.
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{{reflist}}
[[Category:Turn-Based Strategy]]
[[Category:Age of Wonders]]
[[Category:Video Game]]
[[Category:Age of Wonders{{PAGENAME}}]]
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