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Star Wars: X-Wing: Difference between revisions

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''X-Wing'' is a PC game first launched in 1993, with various expansion packs and collector's editions being released as late as 1997.
 
The history of the game itself goes back to the early 1990s, when [[Lucas ArtsLucasArts]] approached game developer Lawrence Holland and his studio, [[wikipedia:Totally games|Totally Games!]], to develop a series of games for the publisher. The first games were actually [[World War II]] flight simulators including ''[[Battlehawks 1942]]'' and perhaps Holland's best known non-franchise game, ''[[Secret Weapons of the Luftwaffe]]''. These games became instant classics, and in the meantime Holland was working on a 3D rendering engine specifically for flight sims, something that back in 1992 was revolutionary.
 
This prompted [[Lucas ArtsLucasArts]] and Holland to develop a flight (or rather space) sim game using both this engine and the [[Star Wars]] license, and ''X-Wing'' was the result.
 
Initially the game let you fly either an [[Jack of All Stats|X-Wing space superiority fighter]], [[Mighty Glacier|Y-Wing heavy assault fighter]] or [[Fragile Speedster|A-Wing high-speed interceptor]]. A later expansion pack added the B-Wing, which was a vast improvement over the Y-Wing, as well as extra missions rounding the campaign to 50 total and bringing the game up to just before the Battle of Hoth.
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* [[Recycled in Space]]: Aerial [[World War II]] <small>IN SPACE</small> . Literal example. [[George Lucas]] invoked the trope in the source material. The game uses the same fonts, hotkeys and many features previously seen in Lawrence Holland's WWII flight simulators (e.g [[Old School Dogfighting]], rosters, replay camera, cockpit and external views...). It also expands upon them.
* [[Save Scumming]]: Your pilot can't exactly be [[Killed Off for Real]] but neither [[Death Is a Slap on The Wrist]] (the pilot can be revived, but the stats and achievements are reset) so the trope is encouraged with a twist, the game doesn't have savepoints so it must be done from the operating system, backing up or restoring the pilot files.
* [[Sdrawkcab Name]]: Many freighters are named after [[Lucas ArtsLucasArts]] rival companies back in the day; Nigiro, Arreis, Orcim/Esorp, Diputs (Origin, [[Microprose]], and [[Sierra]]). Since freighters are often [[Butt Monkey|sitting ducks]] and there is also one called ''Diputs'' (Stupid in reverse) the whole thing seems like a stealth [[Take That]].
* [[Space Fighter]]: Squadrons of the [[Space Navy]].
* [[Space Is an Ocean]]: [[Space Friction]] and [[2-D Space]] map and sensors. Real 3D gameplay.
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* [[That One Level]]: One much hated mission from this game shows up in the ''X-Wing'' novels as a hated training scenario, complete with mention of actual strategies that can be used in the mission, see [[Escort Mission]] above.
* [[Training Accident]]: One of the recreated training missions involves a story of a single pilot accidently entering hyperspace and stumbled upon undefended Imerpial transports. He destroyed a large number of them before realizing that he was outside training grounds.
* [[Variable Mix]]: ''iMuse'', a music engine designed by [[Lucas ArtsLucasArts]] to implement dynamic soundtracks. This feature was virtually lost in the last updated rerelease.
* [[Zerg Rush]]: As stated in one of the training missions, the imperials engage with three TIE Fighters for each one of your rebel fighters, and you need to learn how to beat the odds every time.
 
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