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Master of Orion: Difference between revisions

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{{tropelist}}
* [[Acceptable Breaks From Reality]]: ''MoO 3'' demonstrated very well just ''why'' many aspects of running an empire are simplified or abstracted in 4X games, and almost as well why the rest ''aren't''.
** The "new" features were used in other games before ''MoO 3'' (some back in ''VGA Planets''), but with proper support and in different context.
* [[The Alliance]]: Confederation governments, an advanced form of the [[Feudal Future]].
* [[All There in the Manual]]: While all of the game manuals contain backstory that has little to no effect on the game itself beyond establishing things like Orion (and later the Antarans), the manual for MoO 3 includes an expansive and intricate history of the galaxy, complete with a complicated system for establishing the ''galactic date'', leading up to the events of the game.
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* [[Powered Armor]]: One of the ground troop technology options.
* [[Precursors]]: The Orions and Antarans.
* [[Proud Warrior Race]] : Alkaris and Mrrshans in space, Bulrathis on world.
** Also, MoO2's Elerians.
* [[Rubber Forehead Aliens]]: Multiple examples.
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