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Fallout: New Vegas/YMMV: Difference between revisions

Bonus Feature Failure is NOT a YMMV trope
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(Bonus Feature Failure is NOT a YMMV trope)
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** Mr House.
** Caesar as well.
* [[Bonus Feature Failure]]: The various pre-order packs individually, or collectively as the ''Courier's Stash'' DLC. The items granted are of middling quality, and most are useful only the first half of the first act. Due to limitations in the game's engine, DLC cannot directly interact with other DLC, meaning the pre-order items don't work with DLC Perks at all. This leads to strange, counter-intuitive and anti-synergistic scenarios, such as the pre-order shotgun being the only shotgun not affected by the otherwise outstanding ''And Stay Back'' Perk. The Vault 13 canteen was the only truly useful item of the batch, being an item that would periodically automatically lower the player's dehydration level. However, dehydration is only tracked in (the entirely optional) Hardcore mode, where the canteen wasn't enough to survive on alone.
* [[Broken Base]]: Not only the regular old versus new shtick, but also hardcore mode versus standard mode is emerging.
** ''Dead Money'' has also been causing a debate. Both parties agree that the voice acting is amazing and it's much harder than any other sections of the game, but that's all they agree about. Either it is a brilliant, atmospheric, fun, strategic, [[Survival Horror]] adventure, or a frustrating, ugly looking, linear path filled with [[Trial and Error Gameplay]], [[Fake Difficulty]], and [[Demonic Spider]] enemies (the Ghost Trappers and speakers in particular get a lot of hate).
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