Fallout 4: Difference between revisions
Removed this paragraph so it could be put on the Faction page for Fallout 4.
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** The Commonwealth itself is the [[Foil]] of the Mojave Wasteland. Both are places that're comparatively untouched by the Great War and are practical crucibles of new civilizations within the Wasteland. However, due to roughly a century's worth of manipulation (courtesy of the Institute), the nearby presence of the Glowing Sea, and the Commonwealth Minutemen's fall from grace, the region has failed to organize and remains largely a feral wasteland (occasionally blasted by rad-storms) around a ruined city with only a few bastions of safety and even fewer attempts at logistics. Due to the unifying influence of Mr. House's New Vegas - along with the recent arrival of the NCR and Caesar's Legion - the Mojave has a lot more societal advantages and even has highways and major cities being built as of 2281. Also, the Mojave is a landlocked desert while the Commonwealth both enjoys regular rainfall and is on the coast of the Atlantic Ocean.
** The Minutemen are this, after a fashion, to the Enclave. While both evoke patriotic memories of Pre-War America and were thought to be dead, the Minutemen legitimately seek to help the Commonwealth and make a difference, all the while hearkening back to what America ''wished'' it was. They also serve as this to the East Coast Brotherhood of Steel by being everything Lyons wished he could turn the Brotherhood into but ultimately failed in achieving, and with far less technology, resources, and influence.
** The Brotherhood are this to ''themselves'', or rather their incarnation in ''[[Fallout 3]].'' Although concern for the people and their well-being remain part of the East Coast Brotherhood's creed, the main priority is once more the acquisition and preservation of advanced technology, much like the Midwest and West Coast. And as pointed out on the Faction page, they're even one towards Caesar's Legion.
** Vault 81 is this to Vault 101. Whereas the latter was slowly dwindling into oblivion with each generation while following its stated purpose, Vault 81 remains a thriving and sane, if secluded community despite ''not'' following its intended directive.
*** There's also one to Vault 21. Both were experimental Vaults that were fully expected to result in the demise of their inhabitants (one way or another). However, while Vault 81 {{spoiler|[[Screw the Rules, I'm Doing What's Right|decided to abandon its experiments for the sake of its inhabitants]]}}, Vault 21's experiment proved to be perfectly compatible with its inhabitants' comfortable survival until Mr. House came along.
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