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The Six Stats: Difference between revisions

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({{trope}} -> {{Useful Notes}}, gave the actual older-than-they-think source of the stats and some history)
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In order to list examples on the wiki, the stats have been broken down into varying tiers as follows
 
* '''12-15''' - Above Average. Characters whose stats fall into this stat-tier are better than most "normals", meaning they're better than, say,over 50% of everyone else out there.<ref>On the bell curve that plots all possible results of rolling three six-sided dice, the median line falls exactly between 10 and 11. A stat of 11 is by definition better than exactly 50% of everyone else.</ref>
* '''16-19''' - Genius-level. Characters whose stats fall into this stat-tier are considered geniuses, savants, "gifted," what have you. These are your Olympic-level athletes, chess masters, etc.
* '''20-23''' - Superhuman. Characters who stats fall into this stat-tier are pushing the boundaries of "realistic" to the extreme. Expect movie physics to be evoked for physical feats, while characters on the more intellectual end fall into [[Magnificent Bastard]], and [[Manipulative Bastard]] territories.
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Note that 11 on down aren't even listed, as "normal" is just too broad a range to cover. For characters whose weakest stat ranges from about 1-5, check [[Dump Stat]].
 
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{{reflist}}
[[Category:Tabletop Game Tropes]]
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