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City of Heroes: Difference between revisions

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** The Cathedral of Pain Trial also has a 7-day temporary power reward.
** A Villain SF involves you breaking into Positron's base and taking a small bit of the Flames of Prometheus.
* [[Updated Rerelease]]: The 2019 return of the game. The version of the server distributed to the Net at large has a zone that wasn't yet released when the game shut down, a new archetype (the Sentinel), numerous bug fixes, and every possible costume part unlocked for all characters at creation.
* [[Video Game Flight]]: [[Flying Brick|Superheroes]].
* [[Villain-Beating Artifact]]: Both are averted and invoked. During some plot arcs you would be given special weapons to use on the enemy at hand -- but you didn't ''have'' to use them, and they would remain in your inventory of powers until you used up their charges (which could be months or even ''years'' later). A good example would be the anti-ghost weapons you could get in several different arcs, including a villain arc that sent you up against [[The Dragon|Ghost Widow]]. In other arcs, though, you would find, receive or craft weapons or items that would immediately vanish with the end of your need for them -- this included things like the grenades from the Lambda trial or the wand which cures the Lost that you would make at the end of the Midnighter Club membership arc.
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