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Drowning Pit: Difference between revisions

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* ''[[Onimusha]]'' has at least one example of this kind of trap. In a Sengoku-era castle, about 400 years prior to indoor plumbing. On the third floor. [[Fridge Logic|Don't think about it too hard]].
* ''[[Uninvited]]'': One of the bathrooms contains a surprisingly deadly sink. Namely, it won't turn off once you turn it on, and won't drain, eventually causing the room to fill up with water. {{spoiler|This turns out to be the only way to get to the final room in the game. The door is on the ceiling, and you need to swim up there to open it.}}
* ''[[Dwarf Fortress]]'': Behind the [[Dropped a Bridge on Him|Dwarven Atom Smasher]], a Drowning Pit is probably the second most common trap players start designing. Can be combined with [[Lava Pit]] for further obsidian-producing lulz. The advantage of drowning your enemies is intact loot; the disadvantage is that drainage can be tricky, as water flow often pushes objects or creatures into the grates (or equivalents), and then through. It is also possible, by capturing and relocating dangerous aquatic creatures, to turn a Drowning Pit into a [[Shark Pool]], possibly with Lethal [[Legendary Carp]] if the player so desires. However, actually getting that done is a challenge in its own while not substantially increasing the lethality of the trap, making it something of a [[Difficult but Awesome|Difficult]] But Awe]]Awesome Yet [[Awesome but Impractical|some But Impractical]] option. Drowning does not work against amphibious critters, but those are susceptible to normal traps, except were-creatures and procedurally generated ones, who require more tailored approach anyway.
* ''[[Heavy Rain]]'': Favored method of the Origami Killer, who leaves his victims to drown in rainwater (hence the title). {{spoiler|It connects to something in his past.}}
* ''[[Half Life|Half-Life: Opposing Force]]'' combines this with the [[Lava Pit]] in the form of a room trap early in the game. As you try to cross the room, a fuse shorts out, blows open a tank of biowaste then proceeds to disintegrate the floor bit-by-bit. After you climb up to the catwalk, you notice G-Man staring at you from the control room... the electrified waste is still rising... it's almost to your feet... then he opens the nearby maintenance door at the last second. The base game also had a loooong swim with great ease of getting lost and running out of air. With leeches (underwater [[Goddamned Bats]]) everywhere.
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* You have to invoke this in the old computer game ''The Crimson Crown''. After the Vampyr has you and your companion Sabrina thrown into a pit to rot, [[Moon Logic Puzzle|you whistle to summon an owl you had befriended earlier, who leaves a tree branch and a beehive with you. Inside of the pit with you is a constantly draining water source; you use the beehive to plug the hole, causing the pit to fill up with water, and then hold onto the tree branch to eventually climb your way to the top of the pit and escape.]]
* ''[[Hector: Badge of Carnage]]'' episode 3 starts with Hector and Lambert trapped in a septic tank that is rapidly filling up with sewage. Hector can stop the sewage and drain the tank as long as he is running on a threadmill. Being Hector he considers drowning in sewage the lesser evil.
 
 
== Western Animation ==
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