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Booby Trap: Difference between revisions

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* In the [[Stronghold]] series, players can set up all sorts of traps for their enemies, such as sand-covered pits or cages full of starved wolves that open up when enemies get too close.
* Pills and armor shards often trigger ambushes in ''[[Serious Sam]] 1''.
* ''[[Duke Nukem 3D]]'' has Laser Tripbombs, both as an usable weapon and already set on the levels. Which is why it's advisable to look before jumping down every time in multiplayer… and perhaps avoid teleporters if possible.
* ''[[Half-Life (series)|Half-Life]]'' has mines which can be set off via their blue/green laser tripwires and sentries which can be set off by nearby red beams,<ref>why they didn't simply have the sentries shoot anyone who walked past, as some indeed do, is anyone's guess</ref> the former are one of the available weapons. The sequel has "hopper mines" which can be wrenched off the ground with the gravity gun and replanted <ref>detonating when enemies approached rather than you or allies</ref> or simply punted for a quick explosion, as well as several traps in zombie infested [[Ghost Town|Ravenholm]]; repurposed gas mains, blades on car engines and cars on pulleys.
* The ''[[Time Splitters]]'' series has both remote and automated land mines as weapons.
* ''[[Dwarf Fortress]]'' has traps as a part of defenses more often than not. Ah, the horrible, horrible things you can do in ''[[Dwarf Fortress]]''. From the simple "stone-fall trap" (which, as one would expect, drops a rock on something's head) to sections of hallway loaded with ten [[Chainsaw Good|giant serrated whirling discs]] to [[Defensive Feint Trap]]s, lava showers or spiked balls flung from speeding mine carts at a sudden stop, to fully-fledged [[Death Trap]]s, the game lets you [[Video Game Cruelty Potential|indulge your horrible little imagination]] endlessly.
** As the DF wiki [http://dwarffortresswiki.org/index.php/Trap_design#Dodge_Me_Trap summarizes]:
{{quote|Anything that can be weaponized can be turned into a trap. And anything can be weaponized.}}
* These are half the "fun" of ''[[Theresia]]'', and an excellent reason not to [[Try Everything]]. Just after the title sequence, attempting to move a stretcher and see what's behind it makes it ''fire arrows at you''—and it only gets worse from there.
* The ''[[Prince of Persia]]'' series has ''lots'' of traps. [[Spikes of Doom]]? Yup. Wall-mounted buzzsaws? Yup. [[Smashing Hallway Traps of Doom]]? Yup. Bladed pendulums? Yup. Spinning poles covered in spikes? Yup. The list goes on and on. Frequently combined with [[Death Course]] for extra fun.
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