XNetHack: Difference between revisions
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[[Image:XNetHackASCII.png|right|frame]]
'''xNetHack''' is a [[Game Mod|variant]] of ''[[NetHack]]'', specifically the 3.7.0 development
Its main goals are:
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# [[Official Fan-Submitted Content|Experiment with new ideas from the community.]]
As stated by [https://nethackwiki.com/wiki/XNetHack the game's wiki page], it is not intended to be a "kitchen-sink variant"—the main focus is on enhancing and deepening the existing systems in the game, only adding new objects, monsters, and roles where deemed appropriate
xNetHack's source code [https://github.com/copperwater/xNetHack can be found here] on [[Github]] for those looking to compile. Only support for Linux exists currently, though at least one person has managed to build it on a Mac. The latest version (6.0-dev) is available to play in-browser on the Hardfought public server ([https://www.hardfought.org/nethack/hterm-us/ US server], [https://www.hardfought.org/nethack/hterm-eu/ EU server] and [https://www.hardfought.org/nethack/hterm-eu/ AU server]), and you can also play via SSH to nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org. The Hardfought web terminal also supports the tiles version of xNetHack, and it is the recommended method if you want to play with tiles (select "xNetHack" tileset and "square" font). Full changelogs for each version can be found on the game's NetHack wiki article.
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* [[Baleful Polymorph]]:
** Subverted with shapeshifter corpses - pets will no longer automatically eat them unless they're starving or other on the verge of untaming.
** [[Punny Name|Genetic engineers]] are monsters
* [[Bribing Your Way to Victory]]: [[Demon Lords and Archdevils|Demon lords and princes]] now may demand upwards of 25k zorkmids regardless of what you're carrying, though you may be able to successfully shortchange them based on your Charisma.
* [[Damn You, Muscle Memory!]]: A ''lot'' of fundamental changes were made from the base game that's very likely to trip up players taking what was changed for granted.
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** [[Silver Bullet]]: Silver itself operates the same as in vanilla, dealing d20 bonus damage to silver-haters and being [[Harmful to Touch]] for silver-hating player characters.
** Fungi and monsters that use disease or decay attacks (e.g. {{spoiler|Pestilence}}) hate copper [[Genius Bonus|due to it being antibacterial]].
* [[Distaff Counterpart]]: [[Monster Lord]] and [[King Mook]] names are changed to the gender-neutral "leader" and "ruler/tyrant"; monsters are given the appropriate title for their gender, which includes "queen" counterparts.
* [[Humanoid Abomination]]:
** Mindflayers, who are moved to the aberration class.
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