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BioShock 2: Difference between revisions

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In February 2010, 2K Marin released a sequel set eight years after the end of the first ''[[BioShock]]''. In this game, the player is the [[Super Prototype]] Big Daddy "Subject Delta". Delta wields plasmid abilities and some nifty new tools as he attempts to track down Eleanor, the Little Sister with whom he was originally bonded. There's a new, very dangerous enemy called the Big Sister, and another romp through Rapture, now run by Andrew Ryan's collectivist foil Dr. Sofia Lamb. All accompanied by ''another'' [[Viral Marketing]] [http://www.somethinginthesea.com campaign]. Followed by [[BioShock Infinite]].
 
''[['''BioShock 2]]''''' includes a multiplayer section, where players take control of Splicers during the war and compete in games like Deathmatch and [[Capture the Flag]]. Winning these games rewards the player with ADAM which is used to buy new weapons and plasmids. Players also got an apartment, where they can [[Virtual Paper Doll|change the appearance of their Splicer]].
 
In August 2010, 2K released two DLCs for ''[['''BioShock 2]]''''': ''The Protector Trials'' and ''Minerva's Den''. In ''The Protector Trials'' Tenenbaum activates another Alpha Series Big Daddy and asks him to save several Little Sisters from Sofia Lamb. ''Minerva's Den'' follows another prototype Big Daddy "Subject Sigma", who is tasked with obtaining a copy of Rapture's computer mainframe, called The Thinker, by one of its creators Charles Milton Porter. The latter is an actual story, while the former was a series of challenges with limitations, like using only certain weapons or plasmids.
 
{{tropelist}}
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=== The Protector Trials and Minerva’s Den DLCs contains examples of these tropes: ===
* [[A.I. Is a Crapshoot]]: {{spoiler|Surprisingly subverted with The Thinker, although a major plot point is it gaining self-consciousness and free will. This also results in it gaining emotions such as loyality, and passion. Thus resulting in one of the few positive examples of this trope.}}
* [[Book Ends]]: {{spoiler|The game ends with the viewpoint character getting into a bathysphere - just like at the beginning of the first game.}}
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