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We Have Reserves: Difference between revisions

merged "card games" into "tabletop games"
(merged "card games" into "tabletop games")
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* In ''[[Freezing]]'', Scarlet Oohara may be willing to perform excruciatingly painful experiments on young girls in order to reinforce the only capable fighting force against the Novas, but she ''does'' genuinely care about her subjects and doesn't want to hurt them any more than necessary. Too bad the brass are demanding quick results, even if forcing things could result in the girls' deaths, and always remind her that they could get new girls in.
* The [[Big Bad]] of the final ''[[Bleach]]'' arc tore apart murdered two of his Arrancar minions with paper-thin justification. When pointed out that Arrancar were a valuable resource, he simply replied {{spoiler|that having captured Hueco Mundo, they could make them at will}}.
 
 
== Card Games ==
* ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh!]]'' has a card called "Human Wave Tactics" that allows a player to replace low-level normal (no effect) monsters at the end of the turn they're killed. (Ironically, all eligible monsters are absolutely useless offensively. [[Combined Energy Attack|Having hordes of monsters in your graveyard, however...]])
* Green or white small creature decks in [[Magic: The Gathering]] are often centered on this.
** And don't forget Goblins! A few examples: [http://magiccards.info/ddg/en/65.html Dragon Fodder], [http://magiccards.info/fe/en/114.html Goblin Grenade]...
 
 
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* YOU, the player, in ''[[Paranoia (game)|Paranoia]]''. Your life in Alpha Complex will inevitably result in you [[Superpower Meltdown|dying in]] [[Unfriendly Fire|a number]] [[Phlebotinum Overload|of horrible]] [[You Have Failed Me...|ways]], but it's okay, because you have plenty of [[Cloning Blues|backups where that came from]].
* ''[[Eclipse Phase]]'' may or may not count for this. Given that actually dying isn't that big of a deal, and that a fair amount of character types (robots, nano-swarms, etc) probably couldn't feel pain anyway, there is certainly a healthy disregard for the value of life. Within the fiction of the rule books grazing team mates with plasma rifles to hit the bad guys, sacrificing yourself to buy time, straight up murdering a friend and exploding your head with an anti-matter bomb (all for the sake of the mission) shows up. And that's just in the first short story. Basically, everyone is totally expendable and people dying is an accepted part of the trade and just not a big deal.
* ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh!]]'' has a card called "Human Wave Tactics" that allows a player to replace low-level normal (no effect) monsters at the end of the turn they're killed. (Ironically, all eligible monsters are absolutely useless offensively. [[Combined Energy Attack|Having hordes of monsters in your graveyard, however...]])
* Green or white small creature decks in [[Magic: The Gathering]] are often centered on this.
** And don't forget Goblins! A few examples: [http://magiccards.info/ddg/en/65.html Dragon Fodder], [http://magiccards.info/fe/en/114.html Goblin Grenade]...
 
== Video Games ==
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