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** Also acknowledged in ''[[GURPS]] Camelot'', the Arthurian sourcebook. There are ''three'' Arthurian settings mentioned - the Mythic one (Geoffry of Monmouth style, with plenty of anachronism), a Realistic one (as close as research can get us), and the Cinematic one (based on movies, with chrome armor and French castles and all the other goodies - not so much Anachronism Stew as an Anachronism Smoothie).
* ''Mythic Russia'' has a few that are [[Lampshade Hanging|pointed out]] and [[Justified Trope]] in the book. The Russians drink vodka even though it hadn't yet become popular historically, because "what is a game in Russia without vodka?" The Mongols are Tengrist pagans even though the Golden Horde had converted to Islam by the time it was set, partly because it's easier to handle in the game's [[Religion Is Magic]] system and partly because of plain old [[Rule of Cool]].
* The ''Pirates Constructible Strategy Game'' by Wizkids is a naval combat game set sometime before, during, and after the American Revolution/War of 1812 era. When the first set came out, things were fine, but with each new expansion, they seem to be intent on adding a new crazy mechanic. They get alright [[Justifications/Handwave|HandwavesHand Wave]]s most of the time, but it is still silly. They are currently{{when}} halfway between this and [[Fantasy Kitchen Sink]]. Some of these include:
** Sea Monsters/Titans
** Cursed pirates
** Submarines (based off [[Jules Verne]])
** Vikings ([[Hand Wave|Handwaved]]d as being northerners who believe [[Norse Mythology]])
** Bombardiers (Ships with long-range and ''flame cannons'' attached to their decks)
** Turtle ships (which at least existed around the time)
** "Switchblades" (metal ships with giant pincers attached to the sides)
* The old Atlantean Trilogy by Bar Games mixed Anachronism Stew with [[All Myths Are True]], and came up with an alternate Earth where Atlantis coexists with Avalon, Amazons rub shoulders with gypsies, and you can sail from Hyperborea to Nazca. Never mind it's supposed to be set in 15,000 BC, and the continents' geographies are radically different?{{verify|reason=The question mark indicates we aren't sure.}}
* The defunct trading card game ''[[Anachronism]]'' was built on this trope. The idea was that you could play as, say, Ivan the Terrible while wielding a claymore, wearing Japanese armor, and with Aphrodite on your side.
 
 
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