Super Mario Bros Crossover: Difference between revisions
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[[File:SMBC_Screenshot_377.png|frame|[[Mega Man (video game)|Bass]] in [[Super Mario Bros. (video game)|Super Mario Bros.]]? Yep, [[Massive Multiplayer Crossover|it's that kind of game]].]]
''[http://www.explodingrabbit.com/games/super-mario-bros-crossover Super Mario Bros. Crossover]'' (Also known as ''Super Mario Crossover'' due to space limits) is a Flash game by Jay Pavlina. Basically, it's the original ''[[Super Mario Bros. (video game)|Super Mario Bros.]]'' but with [[Contra|Bill Rizer]], [[Metroid|Samus Aran]], [[Mega Man (video game)|Mega Man]], [[Castlevania|Simon Belmont]], [[The Legend of Zelda
▲''[http://www.explodingrabbit.com/games/super-mario-bros-crossover Super Mario Bros. Crossover]'' (Also known as ''Super Mario Crossover'' due to space limits) is a Flash game by Jay Pavlina. Basically, it's the original ''[[Super Mario Bros. (video game)|Super Mario Bros]]'' but with [[Contra|Bill Rizer]], [[Metroid|Samus Aran]], [[Mega Man (video game)|Mega Man]], [[Castlevania|Simon Belmont]], [[The Legend of Zelda (video game)|Link]], [[Ninja Gaiden|Ryu Hayabusa]] and [[Blaster Master|Sophia the 3rd]] as additional playable characters, retaining the moves and physics of their source games.
As of 2.0, Mario's brother Luigi (with his [[Divergent Character Evolution]] from the later Mario games) and Mega Man's rival Bass join the adventure, many characters get reskins, and there's [[Art Shift|a variety of art styles to choose from]].
Not to be confused with [[Mushroom Kingdom Fusion]], which is a different game entirely.
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* [[DVD Commentary]]: Jay Pavlina's "[http://www.youtube.com/watch?v=ZGIIkDkJP3U Playing My Own Game]" series of videos on [[YouTube]].
* [[Fan Remake]]
* [[Invincible Minor
* [[The Dev Team Thinks of Everything|Jay Pavlina Thinks Of Everything]]: In underground levels that have access to Warp Zones, the block right next to the pipe that takes you to the normal path is indestructible in order to at least have a way to play through the game normally even as characters that easily destroy blocks.
* [[Jump Physics]]: Even though the stages are all designed with Mario's jump in mind, all characters retain theirs.
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