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Guide Dang It/Video Games/Simulation Game: Difference between revisions

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m (Robkelk moved page Guide Dang It/Simulation Games to Guide Dang It/Video Games/Simulation Game without leaving a redirect: Consistency with the rest of the wiki)
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{{trope}}
Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]] are listed on subpages:
== Subpages ==
{{subpages}}
== Other Examples ==
* The ''[[Harvest Moon]]'' series is riddled with this sort of thing. While it generally only smacks those going for secrets or [[One Hundred Percent Completion|100% completion]], there are several instances where normal players are frustrated.
** In the series as a whole, triggering certain cut scenes (needed to marry characters or unlock new features) are a matter of being in the right place at the right time - and sometimes under the right conditions and with the right item equipped. (Ex: Elli's Yellow Heart event in ''Friends Of Mineral Town'' can only be triggered on a sunny Wednesday on Mineral Beach between 9 AM and 10:30 AM)
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* One of the biggest criticisms of the ''[[X (video game)|X]]'' series (particularly the later entries like ''X3: Reunion'' and ''X3: Terran Conflict'') is their near-vertical learning curve and poor (sometimes thoroughly erroneous) documentation. The in-game tutorial is, if anything, even worse: they teach you the broad strokes of how to fly and shoot, and that's about it. Thank God for the forums...
 
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[[Category:Guide Dang It]]
[[Category:Simulation Game]]
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