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Guide Dang It/Video Games/Survival Horror: Difference between revisions

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m (Robkelk moved page Guide Dang It/Survival Horror to Guide Dang It/Video Games/Survival Horror without leaving a redirect: Consistency with the rest of the wiki)
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{{trope}}
Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]] games include:
 
* ''[[Silent Hill]] 3''. Let's put it this way: when the game gives you the option to set puzzles to "Hard", it is ''not'' joking around. You're either spending five minutes with a guide or five hours with the Complete Works of William Shakespeare.
** The keypad puzzle in the hospital, where the solution is cryptically explained in a poem about [[Eye Scream|mutilating someone's face]].
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* In ''[[Rule of Rose]]'' many important plot-points are hidden out of the beaten path, and you can miss the introduction of one of the most important characters in the story if you don't know where to look in the first chapter. Also, you can't get the best ending unless you do the most unintuitive thing imaginable in the final bossfight: {{spoiler|give the first and only firearm that you have to the Stray Dog. He will shoot himself dead.}}
 
{{tropesub-subpagefooter}}
{{reflist}}
[[Category:Guide Dang It]]
[[Category:Survival Horror]]
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