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|[http://www.youtube.com/watch?v{{=}}oGAjtr8Cujw YouTube commenter] on ''[[Touhou]]'' [[Fan Work|Ultra mode]].}}
Bullet Hell (called ''danmaku'' or "barrage" - literally "bullet curtain" - in Japanese) shooters are a subgenre of [[Shoot'Em Up
However, the genre is not always as [[Nintendo Hard]] as it seems. The player's [[Hitbox Dissonance|hitbox is often very small, sometimes only one pixel]]. In addition, [[A-Team Firing|the majority of enemy bullets are sprayed wildly and have no chance of actually hitting the player]]. Finally, the player is almost always given some variant of the [[Smart Bomb]], which will remove bullets from the screen. Most modern bullet hell games give the player another way to avoid being killed, such as hypers in ''[[Do Don Pachi]]'', ''[[Touhou]]''{{'}}s deathbombs, or ''[[Giga Wing]]''{{'}}s [[Attack Reflector]]. Though by no means easy, a bullet hell game can be cleared without memorizing patterns or continuing. In fact, Bullet Hell games tend to be just as difficult as older, less bullet-intensive games.
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