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== In General ==
* Water Levels. Whether it's due to the action slowing down, having to constantly look for air supplies, get used to a map with a Z-axis (when you're accustomed to only X and Y), mobs that can attack from above ''and'' below, difficulty using the game's camera in such an environment, or having to quickly learn entirely different controls that are only used in that level, underwater levels seem to be one thing ''no'' developer is able to get right.
== Video
=== [[Edutainment Game]] ===
* Not really That One ''Level'' per se, but the desert you must cross to get to California in ''[[Oregon Trail]] II'' gets on many people's nerves.
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