Jump to content

The Elder Scrolls V: Skyrim/Tropes 0-G: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 526:
== E ==
* [[Early-Bird Cameo]]: Anyone who played the ''Bloodmoon'' expansion for ''[[Morrowind]]'' two games ago will be in familiar territory. Solstheim, the island that expansion took place upon, was basically a mini-Skyrim, full of Nords and mead with werewolves and deadly spriggans running about. Funnily enough, ''Dragonborn'' has it all go full-circle by letting you go back to Solstheim.
* [[Eerie Pale-Skinned Brunette]]: Invoked by a few characters.
** The ruling family of Clan Volkihar has this look going for them, making them the most stereotypical vampires in said clan. As far as individual personalities go, Harkon is a would-be genocidal maniac and vampire supremacist who views mortals as cattle, Valerica is a ruthless schemer with a rude streak, and Serana is basically the family's goth teenage daughter, complete with daddy issues (understandable ones, granted) and a tendency to mope about the weather.
** Alva, Morthal's resident vampire seductress, who uses her good looks and womanly wiles to help aid in her master {{spoiler|Movarth}}'s plan to enthrall the entire town.
** Mallus is more of a "creepy" example of this trope, since he isn't inhumanly beautiful so much as he is greasy and in dire need of some sunlight. He's a venomous, hateful douche who will growl at you to piss off if you talk to him, but he'll become a lot nicer to you if you play through the Thieves' Guild questline. That's because you find out ''why'' he's so venomous and hateful: his boss Sabjorn tricked him into becoming his debt slave, and his associated quest has you put Sabjorn out of business so he can take over his meadery in Maven Black-Briar's name.
** Nocturnal, as usual, takes the form of a beautiful woman with pale skin and raven-colored hair. Fitting, considering that she holds domain over luck and shadows, and is the patron of thieves.
* [[Elaborate Underground Base]]: Practically all Dwemer ruins. Blackreach used to be an entire city, but it fell into disuse when the Dwemer disappeared.
** Blackreach and its upper level Alftand are a little more than "elaborate". "''Absolutely goddamn huge''" might be a better way of putting it. Traversing them can take the better part of four hours even if you're trying to pass as quickly as possible, and you have to fight your way through a small army of Falmer, Automatons and other nasties on the way. Easily five times as big as any of the regular barrows you'll see, they're positively packed with items, and have THREE different access elevators plus three more through various Dwemer ruins. There's a reason why {{spoiler|Blackreach might be the Dwemer capital}}.
Line 562 ⟶ 567:
* [[Everything's Deader with Zombies]]:
** Draugr.
** You can revive anything killable as a zombie with the various Undead Raising spells. However, they look exactly the same as how they died, the only difference is how their corpses dissolve into dust upon death (one version of the spell prevents this, effectively giving you a second, immortal follower). Zombies more in line with the rotting, vicious reanimated corpses encountered elsewhere in the series are a part of the ''Creation Club'' DLC.
** Ash Zombies roam the ashier side of Solstheim, and are encountered in overwhelming hordes in a few sidequests. Usually, this is a byproduct of {{spoiler|Neloth's rogue apprentice, who seeks to control an army of them so she can get revenge on the master she's come to hate}}.
* [[Evil Is Deathly Cold]]: Vampires in Skyrim usually make their home in icy caverns and/or ice-covered fort ruins, and are fond of using frost magic. Draugr are also known for hitting you with a frostbite blast from their hands. Of course, the native Nords are all highly resistant to cold damage: they're used to dealing with this crap, apparently.
** This is actually a [[Call Back]] to existing canon, which established the clan of vampires living in Skyrim as having an affinity with frost. They also have the power to phase through ice and frost, though it's never demonstrated in-game.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.