Jump to content

Castlevania: Chronicles of Sorrow: Difference between revisions

no edit summary
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
No edit summary
Tag: Disambiguation links
Line 22:
* [[Another Side, Another Story]]: Julius mode in both games.
* [[The Antichrist]]: Soma is Dracula. See "[[Blessed with Suck]]"/"[[Cursed with Awesome]]" below.
** [[Anti-Anti-Christ]]: He doesn't ''want'' to be Dracula. {{spoiler|It is a plot point that he's only not going to become Dracula because he's moral enough to resist giving in. If he does go over the moral horizon, he WILL become Dracula}}.
* [[Arbitrary Skepticism]]: Soma is perfectly OK with thinking he's been teleported from Japan to Europe to Dracula's castle, but tell him he is merely inside an eclipse? You're insane!
** At least Europe is a place and not an astronomical event.
Line 28:
** Which resulted in a bit of a [[Broken Base]], with some members of the [[Fan Dumb]] slamming ''Dawn'' (and later ''Ruin'') solely due to the art style.
* [[Artifact Title]]: ''Dawn'' does not take place in Dracula's Castle/Castlevania. The cult's base is said to be a replica of Castlevania, but again (see top), that makes no sense '''at all'''.
** [[Justified]] to an extent by events in the true ending. {{spoiler|Like the original castle, it too has a focal point where all the power that spawned the demons that inhabit are located, and the destruction of that place takes down the castle in turn}}.
* [[Ars Goetia]]: Used as enemies. Their souls roughly match up to the abilities they are said to grant.
* [[Avenging the Villain]]: Subverted. When Soma {{spoiler|kills Dmitrii, Dario at first appears to be pissed because his comrade died, appearing to set up the trope. But he quickly reveals that he just wanted to beat Dmitrii himself}}.
Line 44 ⟶ 45:
* [[Big Good]]: Arikado, arguably.
* [[Bishounen Line]]: Soma is the chronologically latest of Dracula, and by far the bishiest.
* [[Blessed with Suck]]/[[Cursed with Awesome]]: Soma is Dracula. This gives him many important abilities, but also means that a bunch of people attempt to either turn him into Dracula proper or eliminate and replace him.
* [[Body Horror]]: [[Memetic Mutation|Good]], {{spoiler|Dmitrii}}, [[Smug Snake|you]] [[One-Winged Angel|look]] [[Evil Is Not a Toy|kinda]] [[Gorn|cool]]!
* [[Book Ends]]: Depending on how you look at it, the ''Sorrow'' series provides the ultimate closure for Dracula. For one, compare Soma to {{spoiler|Mathias}}; the color of their garments and hair are almost completely reversed. In ''[[Castlevania: Lament of Innocence|Lament of Innocence]]'', we see {{spoiler|Mathias}} falling out with the Belmonts and the beginning of his [[Start of Darkness|descent into darkness]]. In the ''Sorrow'' games, Soma gets to live a relatively blissful live, has a good ally in the form of Julius Belmont, and, just as he is the latest incarnation of Dracula, {{spoiler|his love interest Mina Hakuba is heavily implied to be the reincarnation of Dracula's loves, Elisabetha and Lisa.}} [[Wild Mass Guessing|Perhaps]] God gave {{spoiler|Mathias}} [[My Greatest Second Chance|another shot at happiness?]]
* [[Boring but Practical]]: The Medusa Head Soul in both games makes you hover in the air for a pittance of mana. [[Game Breaker|Almost indefinitely. Against bosses with raised weak points that sweep the ground regularly.]]
** In Dawn of Sorrow, jump -kicking damage is based on air time rather than distance. Guess what Medusa head [[For Massive Damage|lets you do]] with the kick.
* [[Boss Rush]]: Present in both games as an unlockable mode.
* [[Captain Ersatz]]: Zephyr in ''Dawn'' is basically a palette swap of Dio Brando from ''[[JoJo's Bizarre Adventure]]'', with the same abilities and everything. You even fight him outside of the clock tower, much like the final battle between Dio and Jotaro.
* [[Chaos Architecture]]: Somehow ''Dawn of Sorrow'' completely ignores this, taking place in an "exact replica" of Dracula's castle, completely ignoring its stats as [[Trope Namer|a creature of chaos]]. The need to have this plot point is unclear, as the story behind the castle {{spoiler|(except possibly [[Hell Gate|what is under it]], and even that may be a creation of the cult)}} has no meaning at all.
** Given {{spoiler|the demonic vortex underneath said castle serves as a jury-rigged version of Chaos}}, the "exact replica" appears to be more metaphorical than literal at best.
* [[The Chosen One]]: Soma, though as the chosen villain instead of hero (but luckily for him, he is able to [[Refusal of the Call|resist]]).
* [[Cleavage Window]]: Celia [http://images1.wikia.nocookie.net/__cb20080811123810/castlevania/images/c/c0/Celia-full.gif sports one] on her otherwise conservative robes.
Line 66 ⟶ 68:
** Unless you've been playing SNES games all your life, then this trope has suddenly been played in your favor. (In fact, SNES games using B for jump and Y for attack is likely the reason it is that way in Dawn and all DS ''Castlevania''s, ironically an attempt at averting this trope).
** The game lets you change out the controls... too bad you can only do it for Soma mode ({{spoiler|Julius Mode is stuck with the defaults, as he can't access the menu and thus the options}}).
* [[Dangerously Genre Savvy]]: In Julius Mode, Dark Lord Soma has shown himself to be much smarter than he was as Dracula. He actualyactually relies on the souls he's absorbed, and if he has you cornered against the wall in his second form [[Artificial Brilliance|He'll repeatedly hit you with the Abaddon soul, making it impossible to escape.]]
* [[Dark Is Not Evil]]: Despite his background, personality, and [[Badass in a Nice Suit|black suit]], Arikado is your most helpful ally. Even when he {{spoiler|unseals his powers in one ending of the second game, he still acts the same instead of [[With Great Power Comes Great Insanity|losing his mind]], a common side effect to such actions}}. It's probably no accident that the [[Big Bad]] in the first game {{spoiler|wears white}}. Soma himself, despite having dark powers, isn't inherently evil.
** In fact Yoko explicitly invokes this trope to Soma when she explains the nature of his powers.
Line 87 ⟶ 89:
* [[Face Heel Turn]]: {{spoiler|Soma in the bad ending.}}
* [[Final Boss]]: {{spoiler|[[Bigger Bad|Chaos]]}} in Aria and {{spoiler|Menace}} in Dawn. {{spoiler|Soma, reincarnated as Dracula becomes this in Julius Mode of Dawn.}}
* [[Flash Step]]: The special move for high -level daggers in ''Dawn''. Great for [[Door to Before|activating switches]] from the [[Sequence Breaking|wrong side]].
* [[Fleur-de-Lis]]: The background of one of the areas in ''Dawn''.
* [[Flunky Boss]]: ''Aria'' has Legion, the corpses of whose shell can drop out and attack on their own. ''Dawn'' has the Puppet Master (creates floating doll enemies), Abaddon (directs the movements of a colossal swarm of insects), and {{spoiler|Menace (spawns flying... mouth... [[Buffy-Speak|things]])}}.
* [[Fridge Brilliance]]: In the prologue of ''Dawn'', Arikado notes that because Soma wasn't in danger for a long period of time, his Power of Dominance became dormant, causing all of the souls he absorbed to be released. This would explain why enemies killed in ''Aria'' (such as Balore) are alive and kicking in ''Dawn''.
* [[Fridge Logic]]: In part of the True Ending of ''Aria'', Castlevania has recognized Soma as Dracula, due to {{spoiler|defeating Graham with Flame Demon, Giant Bat, and Succubus souls equipped, giving him Dracula's characteristic powers}}. If the Castle has recognized Soma as its ruler, why are the monsters still attacking him? It can't be said that he's not TRULY Dracula, as {{spoiler|he's able to enter the one area of the Castle that ONLY Dracula can enter}}.
** A likely explanation is that while he is recognized as Dracula in his ability, his character or "soul" is what prevents the castle from recognizing him as Dracula. So while he can use Dracula's abilities to get into the secret area, what prevents him from commanding the demons is becausethat he still has his human soul.
* [[Generation Xerox]]: The cast of protagonists bears a striking similarity to the cast of ''[[Castlevania III: Dracula's Curse]]''.
* [[Getting Crap Past the Radar]]: In ''Aria'', [[Horny Devils|a Succubus and a Lilith]] appear to have been taking a bath together in one room, and the Lilith is hidden underwater at first. In both games, quite a few of the humanoid or partially humanoid enemies have sprites that make it obvious that they're completely naked. The sprites are actually anatomically correct in many cases, but it's fairly subtle due to the GBA and DS's resolution. This is also true of some of the background art. Also, see [[Fundamentally Female Cast]].
Line 101 ⟶ 103:
* [[Guide Dang It]]: The steps to unlocking the real ending in ''Aria of Sorrow''. {{spoiler|There are some vague clues and a sort of logic (you need to equip souls that give you Dracula's traditional abilities), but it still requires finding just the right enemies to get souls from, and the clues are very easy to overlook. Not to mention you still need to work out WHERE you need them equipped.}}
** Also from ''Aria'', how to get Legion's soul, the only boss whose Soul you may get or not. {{spoiler|you have to attack its outer shell made up of corpses first. This shell is made up of four segments, which break off with enough damage, exposing its core. The catch is, you must ''not'' destroy the core without getting rid of all the bodies surrounding it. If you do, you kill it anyway, but you won't get its soul. And, since it's a boss, [[Lost Forever|you cannot fight it again for its soul]].}}
* [[Guns Are Worthless]]: Played mostly straight in Aria, where the handgun is only obtainable at a point in the game that you can easily have the [[Infinity+1 Sword]] by (and even if you don't, it's still weak compared to everything else). The Positron Rifle is decent enough, but a [[Bragging Rights Reward]] due to the quick finish of Boss Rush (which requires getting the good ending and being able to kick every boss's ass in under 5 minutes) is required. There is a hard mode exclusive Silver Gun though, which is pretty good (as in, workable, but like every other weapon, outclassed by the [[Infinity+1 Sword]]). Averted in Dawn, where the handgun is a great early weapon if bought from Hammer when first available (you can also find it a bit later) with its high fireratefire rate (if combined with any form of [[Lag Cancel]]), and the [[Depleted Phlebotinum Shells|Silver Gun]] works great for a bit after that, but the lack of upgrades after the Silver Gun make it worthless for the endgame.
** Then again, the guns have an attack range across the entire screen and do hit scan damage, and don't require using any mana(as well as having infinite ammo), so they're not totally useless.
* [[Heart Container]]: Unlike most [[Metroidvania|Metroidvanias]], they are absent in both Sorrow games.
* [[Helpful Mook]]: Bone pillars allow you to stand on them, as does the Catoblepas. If you don't have a double jump or flight (and even if you do), they can help you reach slightly higher places.
* [[Hero Antagonist]]: Julius, Alucard, and Yoko in Julius Mode of Dawn Of Sorrow against the now [[Villain Protagonist]] [[And Then John Was a Zombie|Soma]] after the bad ending -- although the player plays as the hero trio.
* [[Hero of Another Story]]: Julius was the Belmont who permanently destroyed Dracula ''forever'' by sealing his castle in another dimension in 1999. So far, there have been no games that take place during 1999, so we have to take his word for it that it was the last hurrah for both old Drac and the Belmont clan.
Line 114 ⟶ 116:
* [[High-Pressure Blood]]: Anything that bleeds in ''Aria'' will emit jets of bright red blood with a distinctive spraying sound.
** <s>[[Black Blood|Black]]</s> [[Black Blood|Orange Blood]]: For some reason, any non-scenery blood in ''Dawn'', whether it comes from you or your enemies, is orange. It's possible that this was an attempt to make the blood look [[Real Is Brown|more realistic]] that backfired.
* [[Holy Hand Grenade]]: The ClaimClaimh SolasSolais sword, and a couple of the soul attacks.
* [[Hoist by His Own Petard|Hoist By Her Own Petard]]: In the bad ending to ''Dawn'', {{spoiler|Celia fakes killing Mina. Without Mina's talisman to absorb the darkness spawned by his rage, Soma becomes Dracula, just like Celia wanted... and then brutally kills Celia in his anger. Nice work, Celia. Rest in peace.}}
* [[Hot Witch]]: Yoko Belnades, who doubles as a [[Cool Big Sis]] to both Soma and Mina. Celia, the cult leader from ''Dawn'', is possibly an [[Evil Is Sexy]] example.
Line 121 ⟶ 123:
* [[Infinity+1 Sword]]: The Claimh Solais in ''Aria'', or the Chaos Ring + Red Minotaur soul. ''Dawn'' had a great balance with the weapons and souls, but the three weapons that stand out as the best weapons are the Claimh Solais, Death's Scythe, and the Valmanway.
* [[Item Crafting]]: In ''Dawn'', Yoko's primary gameplay role is to fuse souls you're willing to part with with weapons to create upgraded weapons. This is the only way to get most of the better weapons in the game. Sort of a mixed blessing, as if you want to make the best weapons, you'll have to spend significantly more time grinding for rare souls than you otherwise would. On the other hand, buying cheap weapons, grinding for certain common souls, using them to make moderately good weapons, and selling the now much more valuable weapons back to Hammer is an excellent way to make money.
** Sadly, it does borderline on the worse side since you need to give up some pretty rare souls in order to get certain weapons. The worseworst of it though is that specific weapons require you to give up BOSS souls. To Elaborate, Boss souls can only be gotten once. In order to get a second copy of the soul, you need to be in New game +, the very reason why you are making such a weapon in the first place. The Valmanway and the Death's Scythe are both final weapons so it is understandable (but both are endgame souls so you aren't getting another one for a LONG time). But the Balmung is the worse offender as it requires you to give up Gergoth, and it isn't even a final weapon...
*** Which brings up the most reliable weapon you can get without boss souls, the Gungnir. Most of the stuff you get to forge it is rather easy. The Halberd can be gotten through enemy drops, and the rest of the souls are easy to farm. The only hitch is Slogra so you won't get it before early endgame but it doesn't matter since you can stil get it before fighting Death (arguably the reason WHY you need the weapon in the first place as the bosses before this can be beaten without a weapon of mass destruction).
* [[Jerkass]]: Dario.
Line 128 ⟶ 130:
* [[Knockback Evasion]]: The Zombie Officer soul allows you to stop knockback.
** As does the Iron Golem soul in ''Aria''.
* [[Lag Cancel]]: Backdash can cancel out of many moves and areis key for good boss rush times. Landing also works, but some items (Hammer, Broadsword, Balmung, etc.) don't cancel. The werewolf soul in ''Dawn'' does a strange forward dash, which is very spammable for lag cancellingcanceling, and filling the screen with soul attacks.
* [[Laser-Guided Amnesia]]: Julius has this for a few decades. While he doesn't know anything about his life or family, he has somehow taken care of himself for all this time.
* [[Lethal Joke Item]]: The Waiter Skeleton soul. Try it on an [[Mighty Glacier|Iron Golem]].
* [[The Legions of Hell]]: While the series as a whole has featured devils and imps as enemies for some time, they're especially plentiful and varied in these games. ''Dawn'' provides a possible explanation. (See "[[Planet Heck]]" below.)
* [[Level Grinding]]: Annoyingly, ''Dawn'' has a perfect leveling curve, if you don't avoid enemies you should always be around the right level, but encouragesencourage every ''other'' form of grinding. To get any Soul beyond the most frequently dropped and frequently encountered ones to a decent level (or found in the first place) you need to grind with the Soul Eater Ring (double soul drop rates) equipped. And to afford the Soul Eater Ring, you need a ''lot'' of money. The only way to afford this (as pretty much every enemy drops the same amount of money regardless of strength) is to grind zombies and fuse their souls into weapons and sell the weapons. This takes about 14 or so trips with each trip taking 8 or so minutes with decent [[Luck Stat]]. Once you spentspend 2 hours on the Soul Eater Ring, you spend more time repeatedly killing various enemies with [[Rare Random Drop|low soul drop rates]] (many are 1% before ring and luck bonus, while others only appear in a single room). Of course, this only really applies if you're going for [[One Hundred Percent Completion]], but there are benefits to doing so...
** To further help your luck, there is the Three 7s suit you can pick up, but only after you grind enough money so the last three digits are ''777'', which allows the room containing it to open. This occurs in a couple of other places - yes, you need to grind money to complete the map.
** Taken to extremes if you're attempting to get the [[One Hundred Percent Conpletion|Sky Fish soul]] in Aria, a monster that is [[Metal Slime|damn near impossible]] to see, even with the time-stopping Chronomage soul, let alone kill. God help you if you don't get the soul on the first try...
Line 146 ⟶ 148:
* [[Musical Nod]]: Julius's theme in ''Aria'' is "Heart of Fire", one of the few themes from the original ''Castlevania'' that isn't a [[Recurring Riff]] in the series.
** It actually quotes "Don't Wait Until Night" from ''[[Haunted Castle]]'' in the first half of the track, starting a recent trend of reusing Haunted Castle music. In the sequel, the theme of the Mine of Judgment, Basement Melody also it's originally from Haunted Castle.
* [[Ninja Maid]]: As mentioned, Persephone. She standstands prim and proper when you enter the room, then as you approach she does a curtsy and welcomes you ([[Gratuitous Japanese|in Japanese]])... Then proceeds to assault you with kicks.
* [[Nonstandard Game Over]]: How badly did you mess up? Enough that getting the bad ending in ''Dawn'' unlocks another play mode where {{spoiler|the other characters team up to take down the now evil Soma}}.
* [[Not-So-Harmless Villain]]: DepiteDespite being Dark Lord candidates, Dario and Dmitrii are treated mostly like jokes in ''Dawn.'' Dmitrii looks especially weak, that is, until the climax...
* [[Noodle Incident]]: The Battle of 1999 has not been featured in any game.
* [[Nostalgia Level]]: ''Dawn'' features the Silenced Ruins, an area that looks exactly like a rather run-down version of the first level of ''[[Castlevania (1986 video game)|Castlevania]]'', although since it's deep underground you can see caverns (and in a couple of places lava) through windows and holes in the wall. It even has a [[Rearrange the Song|"Vampire Killer" arrangement]] as its background music. Of course, this isn't the first time this has been done; ''[[Castlevania III]]'' and ''[[Super Castlevania IV]]'' had similar levels at the start of its castle, although it wasn't underground.
** Almost every enemy in the Floating Garden is a creature or summon from ''[[Circle of the Moon]]''.
** In ''Dawn'', if you note carefully, the areas are like in ''Aria'' in terms of map location. Think about it, a clock tower on the top right which is first entered by a long corridor, then the clock tower linking to the upper part of the castle, with another identical corridor to start that area off. That setpieceset piece is in both games. And that's not to mention similar map design in the clock towers, the gardens in the castle centre, the chapel that extends towards the right of the map, and the guest house style area that is pleasant but creepy at the same time towards the top left. Maybe that's what Celia meant about it being a replica...
* [[Ordinary High School Student]]: Soma starts out as exactly this.
* [[Outside the Box Tactic]]: ''Aria'' has a specific unusual "attack" that is the only practical way to kill a certain enemy. The game makes it fairly obvious what the attack and the enemy are, though.
Line 164 ⟶ 166:
** Alternatively, you may eat it and run around at low hit points while spamming your [[Desperation Attack|"best used at low HP"]] attacks like Lubicant. The key to every [[Boss Rush]] [[Speed Run]].
* [[Post End Game Content]]: Boss Rush mode and Julius mode. In Dawn Julius mode is {{spoiler|[[Another Side, Another Story|how the game continues after the bad ending]]}}.
* [[Power Copying]]: Dmitrii Blinov has the ability to use any enemy ability he's hit by. In your fight with him, he'll mimic any Bullet and Guardian Souls you use against him, but he'll only utilize what you hit him with last, so you could... say... use the Student Witch soul and throw an easy-to-dodge cat at him, [[Power-Up Letdown|forcibly locking Dmitrii into a laughably easy attack pattern]] (all you'd really need to worry about then would be a simple [[Knife Nut|stabbing attack]]). If you want to make him look even more ridiculous, hit him with the Cave Troll soul: any enemy ability he copies is restricted to level 1, meaning that instead of the longrangedlong-ranged tongue attack with half -screen range Soma gets at level 9, he'll be stuck with an ineffectual mildly rude gesture that has an even shorter range than his knife.
** After his initial defeat, he seemingly dies and his black soul enters into Soma--but it's not Soma gaining dominance over a human soul, it's just Dmitrii inserting himself into Soma so he can copy Soma's basic ability to copy other powers by absorbing souls. Unfortunately, this double level of Power Copying overwhelms Dmitrii and he transforms into a massive abomination.
* [[The Power of Love]]: Soma's friends--particularly his attachment to [[She Is Not My Girlfriend|Mina]]--are the main reason he is able to fight off Dracula's influence. In one ending of the second game, when he thinks {{spoiler|Mina has been killed, he [[Face Heel Turn|Face Heel Turns]] to get revenge for her death}}.
Line 172 ⟶ 174:
{{quote|'''Soma:''' ... I've got a favour to ask of you.
'''Julius:''' What is it?
'''Soma:''' From here. I will set off to fight against my own fate. If I lose the battle... And I become the reincarnation of evil, I want you to kill me.
'''Julius:''' ... I will... I promise.
'''Soma:''' Thanks. Now I can go into this battle without reservations.
'''Julius:''' Farewell, my friend. Don't let me use that whip again. }}
* [[Random Drop]]: Souls and money
** [[Rare Random Drop]]: some souls can be stupidly hard to get. Tsuchinoko from Aria and Peeping Eye from Dawn get the honourhonor of being the most difficult ones in each game.
* [[Real Time Weapon Change]]: The Julius Modes.
* [[Recurring Boss]]: Balore reappears in ''Dawn'', sporting a damaged eye from his last battle with Soma in ''Aria''. Dario escapes from his first fight, only to be fought later when his powers have increased {{spoiler|due to being bonded to the fire demon Agni--[[Guide Dang It|who you need to use a particular hidden soul to enter the mirror and kill in order to progress in the story]]}}. Oh, and Death pops up too.
* [[Reincarnation Romance]]: It's implied that Mina Hakuba is {{spoiler|the reincarnation of Elisabetha and Lisa, as in ''[[Bram Stoker's Dracula]]'', where Dracula's reincarnated wife was named Mina Harker}}.
* [[Religion of Evil]]: The [[Big Bad]] of the first game was the head of a sect that focused on the apocalypse while the second game had cultist Celia and her minions trying to [[Balance Between Good and Evil|recreate the dark lord in order for a perfectly good God to exist]].
* [[Scratch Damage]]: Can be subverted to a degree in Dawn, as it has a soul that gives a flat damage reduction and with it equipedequipped, all attacks that'd do 1 damage normally do 0 damage. This makes it so that Soma doesn't flinch when hit by such attacks, but he still bleeds like a stuck pig while shrugging them off which makes it look pretty amusing.
* [[Sealed Evil in a Can]]: Dracula's castle is kept sealed away within an eclipse.
* [[Sequence Breaking]]: The Succubus glitch in ''Dawn'' allows you to turn a temporary [[Flash Step]] special move into a permanent change in location, allowing you to warp past solid walls. Even without canceling out of it, it can activate a few [[Door to Before|Doors To Before]] from the wrong side. (This type can even be pulled off in Julius mode via {{spoiler|Alucard}}).
Line 191 ⟶ 193:
** Subverted with [[The Stoic]] Julius. He seriously wants Soma and Mina to become [[Victorious Childhood Friend|Victorious Childhood Friends]]; he also deliberately counters their [[She Is Not My Girlfriend]] speech above with a Don't Deny It speech.
* [[Shout-Out]]: Julius Mode in ''Dawn'' is based on ''Castlevania III''.
** The Legion soul in ''Aria'' is based on the laser from ''[[Gradius]]''. It even fires three as though they were from Vic Viper and the options. Another ''Gradius'' referencesreference can be found in ''Dawn'': the Bat Company boss sometimes forms into the shape of a ring-spitting Moai head, a common enemy in the Gradius series.
** There is a skeleton enemy that occurs in a single location in ''Aria'' who wears a [[Scarf of Asskicking]] and whose only attack is the [[Kamen Rider|Rider Kick]]. It has a chance of dropping a Red Scarf or an Ancient Belt, and its soul lets you do the kick yourself.
** The battle with {{spoiler|Evil Soma}} in ''Dawn'' is a call back to the final battle in ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'', complete with the same battle opening, the same music, and the same {{spoiler|transformation into a giant demon}}.
Line 200 ⟶ 202:
** Being a high schooler and a {{spoiler|(reincarnation of a) vampire}}, Konami couldn't resist making Soma full of [[JoJo's Bizarre Adventure|Jotaro and Dio]] references.
*** The Cagnazzo soul is basically a stand, complete with the "Ora ora ora!" shout.
*** Many of Soma's other shouts are theirs, though some are slightly altered. Blocking with the Final Guard elicits a "Muda!" Others happen after a major knockback or healing himself to full by draining enemies.
*** What used to simply be the [[Time Stands Still|clock]] item was turned into a colossal reference in Aria. First {{spoiler|Soma encounters an enemy with a confusing power that won't let him get near. Then he gains the ability to move through stopped time. Finally, he learns to stop time himself}}. Sound familiar? The series' visual effect is even modeled after the ''JoJo'' OVAs.
*** Zephyr in ''Dawn'' shows up to reference everything else about Dio that Soma missed.
** Mina takes her name from the heroine of the original Bram Stoker novel (for bonus points, "Hakuba" is as Japanese as they could ever make "Harker" to be).
** The [[Unique Enemy]] {{spoiler|Chronomage, who can stop time}} is depicted as {{spoiler|a [[Alice in Wonderland|White Rabbit in Victorian dress with a pocketwatchpocket watch.]] }}
** The Headhunter boss resembles [[Return to Oz|Princess Mombi]] to a T.
*** Or Princess Langwidere in the original Oz books, who was conflated with Mombi in the film.
Line 218 ⟶ 220:
* [[Superpowerful Genetics]]: Julius, Yoko, and Arikado get their abilities from these.
* [[Super Title 64 Advance]]: '''D'''awn of '''S'''orrow on [[Nintendo DS]].
* [[Sweet Dreams Fuel]]: Very subtly, Mina, amongst the games that are so full of [[Nightmare Fuel]]. Just a sight of her is often enough to soothsoothe both the player's and Soma's hearts full of fright. Her talisman, an extremely important item for Soma to confront the darkness in him, also serves as one.
* [[Taken for Granite]]: Stone status paralyzes you until you finish [[Button Mashing]]. Attacks that hit while in stone form cause double damage, even when the petrifying hit [[Classic Video Game "Screw You"s|throws you into spikes]].
* [[The Dev Team Thinks of Everything]]: [[Marilyn Maneuver|Use the Persephone soul on the Student Witch.]]
Line 225 ⟶ 227:
* [[The Stoic]]: Arikado.
** And Julius. Just like Arikado, he is never seen laughing throughout the game--let alone smiling at all. He is heard laughing at Soma and Mina at the end of the best ending of ''Dawn'' with Yoko and Hammer, though.
* [[Time Stop]]: Chronomage's soul. It's even called ''Time Stop''. However, it doesn't workswork on [http://castlevania.wikia.com/wiki/Time_Stop#Time%20Stop%20Immunity some enemies], and it's crucial to killing Sky Fish.
* [[Tomato in the Mirror]]
* [[Took a Level in Badass]]: Soma, according to his dialogue in the best ending of ''Aria''.
Line 238 ⟶ 240:
* [[Wall Master]]: Mudmen. Paranoia in ''Dawn'' is more like a Mirror Master, as is the Kyoma Demon enemy in ''Aria''.
* [[Weird Moon]]: In ''Aria'', the entire castle is inside an eclipse, whatever that means, but you can still see the (full!) moon outside. And then, to {{spoiler|enter the Chaotic Realm}}, you have to pass through what appears to be ''an eclipse inside the eclipse''. My brain hurts...
* [[What the Hell, Hero?]]: In ''Dawn'', Dario calls out Soma for {{spoiler|apparently fighting Dmitrii with enough lethality to apparently kill him}}, prompting Soma to apologize for his actions. This (and [[Even Evil Has Standards]]) is then subverted, as Dario then snidely remarks that {{spoiler|''he'' wanted to be the one to kill Dmitrii ("Ah, what are you talking about? I just wanted to beat that stuck up jerk to death with my own hands!"). Oh, and Dmitrii actually isn't dead, as [[Foreshadowing|alluded by]] the acquistionacquisition of his soul by Soma after their fight.}}
* [[White-Haired Pretty Boy]]: Soma and Graham, although Graham's age is ambiguous. Considering the artist, this is hardly surprising.
** Graham (like Dmitrii and Dario) was born on the day of Dracula's destruction in 1999. ''Aria'' takes place in 2035.
Line 244 ⟶ 246:
* [[With This Herring]]: At the beginning of the second game, an evil cult has arrived, ready to kill/turn Soma (hey, whatever works), attacks him and his best friend, and the world could plunge into darkness. What does Arikado toss to him to fight this menace?!... A knife. Really? You'd think he'd have a better arsenal at his disposal.
* [[You Can't Fight Fate]]: Not alone anyways. {{spoiler|And if everything goes terribly wrong there's a [[Hero Antagonist|team]] ready to end [[Villain Protagonist|you]]}}.
* [[You Have Researched Breathing]]: Sort of. ''Aria'' has two ability souls of note--the first is Grave Keeper, which allows you to do a backwardsbackward dash (almost every other game has it naturally), and the Kicker Skeleton is the second, where you can do a drop kick after a double jump (normally a requisite of the double jump in other games). Neither of these are technically mandatory.
** [[Fridge Brilliance|Soma wasn't trained to fight vampires from birth.]]
** In ''Dawn'', he starts the game with both of those powers, despite having released all his souls at the end of ''Aria''.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.