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StarCraft/Characters/Units: Difference between revisions

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* [[Cannon Fodder]]
** Moves to [[Crouching Moron, Hidden Badass]] once you learn to use their benefits. A single group of marines start looking mighty scary with strong micro.
* [[Cast From Hit Points]]: Stimpack, which costs 10 HP but doubles their movement and attack rates for a period of time.
* [[Glass Cannon]]: Give them Stimpacks and get a decent sized group and they'll destroy anything in seconds. But they only have 40 HP so even with Medics they'll die if you so much as sneeze on them.
* [[Luckily, My Shield Will Protect Me]]: Get a combat shield in the sequel that boosts their HP by 10 in ''Starcraft II''.
** [[Body Armor As Hit Points]]
* [[Power Armor]]
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* [[Death From Above]]
* [[Faceless Goons]]: To emphasize the fact that they have almost no humanity left, since they're subject to VERY heavy doses of brainwashing and implants.
* [[Form -Fitting Wardrobe]]
** [[Spy Catsuit]]
* [[Gameplay and Story Segregation]]: As told above, according to the lore Ghosts are elite assassins capable of a variety of psychic abilities including mind-reading, astral projection, super-speed and reflexes, [[Hyper Awareness]], and more. None of these abilities come into play in any game thus far, though ''Ghost'' would have included them in various capacities.
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* [[Support Party Member]]
* [[Telepathic Spacemen]]
* [[You Nuke 'Em]]
 
=== Vulture ===
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* [[Cool Starship]]
* [[Fragile Speedster]]: Very quick but low damage output and quickly blasted out of the sky when the opponent can fire on them. This is why their Cloaking Field is so vital to getting good usage out of them.
* [[Frickin' Laser Beams]]
* [[Invisibility Cloak]]
* [[Space Fighter]]
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* [[Beam Spam]]: In the original game, Battlecruisers attacked slowly but did high damage. The sequel takes them the exact opposite direction, giving them low base damage but attacking ''very'' quickly, resulting in this trope.
* [[Deflector Shields]]: Get Defense Matrix in the sequel
* [[Frickin' Laser Beams]]
* [[Gratuitous Russian]]: Averted, but the pilot still has a definite Russian accent.
* [[Lovable Coward]]: Has shades in the sequel.
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* [[Deflector Shields]]: All Protoss units have personal shields that regenerate slowly and protect the unit from taking HP damage.
* [[Glowing Eyes of Doom]]
* [[One -Man Army]]: While the Zerg rely on swarms of little units, the Protoss have big beefy units with lots of HP and power, but high resource and supply costs.
* [[Power Echoes]]
* [[Power Glows]]
* [[Shiny -Looking Spaceships]]
 
=== Probe ===
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The Protoss gatherer, they collect resources and can place warp beacons to call in structures.
 
* [[Frickin' Laser Beams]]
* [[Ridiculously Fast Construction]]: Justified, the Probe never 'builds' anything, it places a beacon to mark a point to open a warp rift, and once the rift finishes opening the building is warped in fully constructed from somewhere else.
* [[Worker Unit]]
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* [[Blade Below the Shoulder]]
* [[Dual -Wielding]]
* [[Flash Step]]: In ''Starcraft II'' they get "Charge" which lets them quickly charge in on enemies when they get close.
* [[Large Ham]]
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* [[Dark Is Not Evil]]
* [[Glass Cannon]]: Move at a respectable pace and do heavy damage, but very easy to kill due to their low HP and shields.
* [[Instant Awesome, Just Add Ninja]]: How they tend to act in the lore, where they're treated as shady assassins. Also carries into the game, since they're best used in small teams as base raiders and scouts.
* [[Invisibility Cloak]]
* [[Laser Blade]]
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[[Category:Video Games/Characters]]
[[Category:Starcraft Units]]
[[Category:Characters]][[Category:Pages with comment tags]]
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