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''Dark Reign: The Future of War'' was a [[Real Time Strategy]] game released in 1997. It demonstrated a number of features no RTS had before, such as
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* [[Follow the Leader]]: ''Very'' similar to [[Command and Conquer]] games.
* [[Fragile Speedster]]: The Guard's Spider Bikes are weaker than Imperium infantry, and are very easy to kill. The only thing going for them is their range and mobility.
* [[Friendly Fireproof]]: Averted; if units get within the [[Splash Damage]] of larger weapons, they'll take damage as well. This can be a serious complication if you're trying to back up a tank squadron with artillery, but pretty much every weapon in the game has at least minimal splash radius. Also, if your projectiles miss due to the target moving (the AI does not lead targets), and a friendly happens to be in the spot the projectile lands, that's a direct hit; unlike weapons in many other [[RT Ses]], even single-target attacks will not
* [[Gainax Ending]]
* [[Kill Sat]]: The Desiccator, which was used to vaporize the planet on which Togra lived.
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