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[[File:Mercenaries2.jpg|frame|<small>Dude, just pay them. [[Roaring Rampage of Revenge|Or]] [[Stuff Blowing Up|else]].</small> ]]
 
 
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'''Chris:''' ...Fiona? [[I Am the Trope|I]] ''[[I Am the Trope|am]]'' [[I Am the Trope|the plan.]] }}
 
''[['''Mercenaries]]''''' can basically be described as ''[[Grand Theft Auto]]'' [[X Meets Y|meets]] [[Stuff Blowing Up]] with lots of [[Deadpan Snarker|Deadpan Snarkers]]s. Okay, that's a bit simplistic.
 
''Mercenaries'' is a game series by Pandemic Studios revolving around the titular "Mercenaries" and their highly explosive exploits. Known for its explosions and overall humor, along with its action.
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* [[The Danza]]: [[Jennifer Hale]] plays Jennifer Mui.
* [[Deadpan Snarker]]: All of the mercs, but Jennifer and Mattias especially.
* [[Deathbringer the Adorable]]: In a mission that takes place after you get the [[Jerkass|UP Mercenaries]] some vitally needed ammo, they refuse to let you see their boss until you do another mission--retrievemission—retrieve the ''Devastator''. You get to the point laid out on your map and see a pretty lethal-looking tank, but the ''Devastator'' is really a pink moped with a flower basket that play cutesy music. {{spoiler|Thank god you later get the option to just wipe out UP HQ}}.
** Fiona even makes fun of the player's chosen mercenary while they are riding it.
* [[The Dev Team Thinks of Everything]]: Blowing up your base's fuel storage tanks will result in not only losing the fuel stored in them, but also the fuel storage capacity they represent, meaning you not only have to rebuild your stockpile of fuel, you first have to buy a replacement tank to stash it in.
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* [[Game Breaking Bug]]: The sequel had a number of areas that could've used more playtesting; one notable example is in a mission where you have to rescue a hostage held on top of a skyscraper. Oftentimes, as soon as the player enters the hostage's line of sight, the hostage will run towards them. Even if they're in a helicopter, and running towards them leads the hostage off of the skyscraper.
** When you're in a particularly desperate spot, sometimes the game will simply jam your HP at 10 and refuse to register any further hits on the player. Even worse, you'll be permanently subjected to the 'concussion' [[Interface Screw]] effects of a pulsing screen and a 'wub wub wub wub wub' noise.
** After March 17th17, the sequel no longer plays if you have an internet connection. This is true on [[PS 3]], [[Xbox 360]], and PC. Contrary to popular belief, the servers were only shut down for the PC version. For the console versions, EA updated their Terms and Conditions but forgot to patch the new location in ''Mercenaries 2''. Instead of simply giving an error message, the game gets stuck "Connecting to EA server" ''forever'' and freezes up completely. It ''is'' possible to get around this: you'll have to run any online-enabled EA game released before ''Mercenaries 2'' (August 2008) that still has its servers active (e.g. ''[[Need for Speed|Need For Speed Carbon]]'', ''[[Half-Life 2 (Video Game)|The]]'' ''[[Portal (Video Game)|Orange]]'' ''[[Team Fortress 2 (Video Game)|Box]]'', or ''[[Battlefield Bad Company (Video Game)|Battlefield Bad Company]]''). Still, this sort of thing really should have been patched by now. [[Sarcasm Mode|Thanks, EA, you fucking morons]].
* [[Genre Savvy]]: By the second game, nearly everyone is aware that ''you'' are the person to turn to to pull off impossible tasks that no one person would ever be sane enough to do. The enemies are also [[Dangerously Genre Savvy]]; while fighting the Chinese, for example, the troops calling for reinforcements will outright say that they ''need'' armor support, because you ''will'' wipe out their infantry. Also, General Carmona waits until {{spoiler|you're trying to take out Solano before he attacks the PMC.}}
* [[Grappling Hook Pistol]]: Added to the mercs' bag of tricks in ''World in Flames''.
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{{reflist}}
[[Category:Play Station 2]]
[[Category:Third -Person Shooter]]
[[Category:Play Station 3]]
[[Category:Wide Open Sandbox]]
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