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Originally released to [[Image Boards|/tg/]] on [[April Fools' Day]], many were skeptical about what '''''Dungeons: the Dragoning''''' (more appropriately, ''[[Dungeons
Freely available for download at [http://lawfulnice.blogspot.com/ http://lawfulnice.blogspot.com/].
Book 2 (''Dungeons: The Dragoning 40,000 7th Edition: For a Few Subtitles More'') is now available, from the same site.
{{tropelist}}
* [[Adventure-Friendly World]]: It's the ''[[Planescape]]'' cosmology with ''[[Spelljammer]]'' elements, with planets and cultures right out of ''[[Dark Heresy]]''. No shortage of places to go or problems to solve here.
* [[Affectionate Parody]]: Let's just say, the whole thing.
* [[April Fools' Day]]: Released then.
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* [[Badass Normal]]: The Paragon Exaltation, where instead of blessings from the gods and magic powers, you were just born that awesome.
* [[Buffy-Speak]]: The classes Fight Guy and Master Fight Guy.
* [[Crap Saccharine World]]: The Crystal Sphere Arcadia. Just reading [[Suspiciously Specific Denial|the fluff]] can give you a chill.
* [[Cybernetics Eat Your Soul]]: Averted, save for the Necrodermis Heart's [[Came Back Wrong|special ability]].
* [[Darker and Edgier]]: In Book 2, alignments are explored in further detail, including major factions who worship certain gods. One of Vectron's factions are the Vectron's Witnesses. This group takes many cues from cults such as Scientology, and enslaves followers after extorting them. Prior to this, Vectron was one of the sillier gods, who's one tenant was worshiping him and getting others to do so.
* [[Dark Is Not Evil]]: It's quite possible to have a Chaos-aligned character who happens to be a real nice guy, and daemons aren't evil, just alien. Of course, [[Light Is Not Good|the inverse is true as well]], and daemons are distrusted for a reason.
* [[Determinator]]: One of Humanity's racial feats and the Pressure power for Paragons.
* [[Doing It for
* [[Elemental Powers]]: Dragon-Blooded Exaltations cover all of the Classical Element combinations- Greek (Earth, Wind, Water, Fire), Chinese (Earth, Fire, Water, Metal, Wood), Musashi's [[Legend of the Five Rings|Five Rings]] (Earth, Wind, Water, Fire, Void), and [[Captain Planet]] (Earth, Wind, Water, Fire [[What Kind of Lame Power Is Heart, Anyway?|Heart]]).
* [[Grey and Gray Morality]]: Perhaps because of the [[Exalted]] elements, but only the Dark Eldarin seem really evil.
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* [[Knight Templar]] / [[Well-Intentioned Extremist]]: The majority of Order alignments promote this behavior...except for [[Knight in Shining Armor|Bahamut]] (who embodies social justice and protection) and [[Hope Bringer|Pelor]] (who embodies charity and peacemaking). Conveniently, they ''both'' also tolerate working with Chaos (Bahamut just doesn't like taking orders from it, and Pelor doesn't mind if it isn't cruel), and since the Ruinous Powers don't care if their servants cooperate with order...
* [[Magitek]]: The Spelljammers, and the general melding of technology and magic in the setting.
* [[Magic Knight]]: Possible either by multi-classing (something the game encourages), taking a melee-oriented class while being a Daemonhost or Atlantean, or going through the Arcane Knight or Magic Gunner class tracks.
* [[Mega Crossover]]: Elements from no less than 6 major [[Tabletop Games]] and other media have been identified: ''[[Dungeons
** Mechanically its [[Legend of the Five Rings|AEG's]] Roll and Keep system married to the leveling system and critical tables of [[Dark Heresy]] which were then welded into the framework of the [[World of Darkness]] "faction groups" where each type of Exalt has a particular set of abilities and stereotypes with [[Dungeons
* [[Noble Demon]]: Many, many Chaos-worshippers. The only Ruinous Powers that actively promote acting like a [[Jerkass]] is Tzeentch (who makes up for it by promoting [[Magnificent Bastard
* [[Order Versus Chaos]]: The primary cosmic conflict. [[Grey and Gray Morality|Both sides have a point]].
* [[Our Demons Are Different]]: As in, they're [[Warhammer Fantasy Battle]] daemons, if Warhammer daemons weren't [[
* [[Our Ghosts Are Different]]: The Wraith Exaltation, where they make bodies out of ectoplasm and get some spooky powers. They aren't the only ghosts, but they are the only ones who've learned how to get out of the Warp.
* [[Our Vampires Are Different]]: Basically ''[[
* [[Our Werewolves Are Different]]: Werewolf Exaltation, inspired by ''[[
* [[Pure Awesomeness]]: Part of the Paragon's Pressure power, which allows you to have bonuses on rolls for no reason other than the fact that you're a badass.
* [[Recursive Fanfiction]]: of a variety.
* [[Refuge in Audacity]]
* [[Shout-Out]]: EVERYWHERE.
** It's probably easier to list the things there ''aren't'' shoutouts to.
** [[Dungeons:
* [[Team Killer]]: Malal is described as being the God of Teamkilling Fucktards. Actions that can require an alignment test for his followers include "needlessly preventing a death", "aiding another", "keeping your word when it would help another", and "repenting for one's behavior". Vectron help you if you're siding with a Chosen of Malal- they can receive bonuses for attacking allies or neutral NPCs.
* [[Weirdness Magnet]]: Thanks to the Ghost Die mechanic, Wraiths are inherently this.
* [[What Kind of Lame Power Is Heart, Anyway?]]: One of the Dragon-Blooded Blood Quickenings is Heart. At first glance it's situational at best- a bonus to Fellowship and a useful social encounter ability...
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