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The second game of the series, ''Neutopia II'', released in '91, did a good job expanding upon the first game's derivative formula. The game follows the adventure of Jazeta's son, who wakes with a start one morning after his sister (mother?) receives a vision that his father was defeated by a dungeon boss and that Dirth is trying to come back from the dead and reinstate his reign of terror. Unlike his father, he can walk diagonally and ''swing his sword while walking''. He also wields new, never-before-seen items such as boomerangs, three wands (not medallions) which cast elemental spells, a flail (not hookshot) that can grab faraway items and damage enemies from a distance, and an Aqua Lung (not pair of flippers) that lets him swim.
In other words, ''[[
In 2007, Nintendo finally got their due licensing fees as both games were released on the [[Wii]]'s [[Virtual Console]].
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* [[Adam Smith Hates Your Guts]]: The price of bombs and potions increases drastically from your hometown / origin. Particularly bad in the second game where it's a loooong trek back to the beginning of the game.
* [[Ancestral Weapon]]: In the second game, your father gives you his sword {{spoiler|as he is dying}}. His magical compass and his fire rod also end up in your hands.
* [[As Long
* [[Blackout Basement]]: Pretty much the same as the dark dungeon rooms from Zelda 1.
* [[Broken Bridge]]
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* [[Empty Room Psych]]: ''And how!'' This game has a lot of secret passageways you can find by bombing walls or burning trees, but almost all of them contain nothing but an NPC wishing you good luck on your quest (though some give useful advice). And if that's not bad enough, tons of dead-ends are built into the map design anyway.
* [[Evil Overlord]]: Dirth.
* [[Exactly What It Says
* [[Grappling Hook Pistol]]: The "flail" from the second game. Though, like a certain item from the NES ''Zelda'', it burned money every time it was used.
* [[Heart Container]]: Yes. They actually used these to represent your life force. And in the second game, you actually picked up little hearts to refill your life.
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* [[Infinity+1 Sword]]: The Strongest Sword in the first game and the Sun Sword in the second.
* [[Inescapable Ambush]]: Many dungeon rooms.
* [[Kill It
* [[Leitmotif]]: Several themes from the first game are given awesome remixes in the second.
* [[Lethal Lava Land]]: An overworld area in the second game.
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