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{{
{{quote|
* Sara was here.
*
▲* For goodness sake, GET OUT OF THERE! }}
Or all the fun of ''[[Ragnarok Online]]'' [[Exactly What It Says
▲{{quote| - Quote displayed on English-Patched loadup. What it means? Probably no one knows.}}
'''''[[Ragnarok Battle Offline]]''''' is a [[Beat
▲Or all the fun of [[Ragnarok Online]] [[Exactly What It Says On the Tin|except offline and as a]] [[Fighting Game]].
Given its origins, the story can be best summed up with a [[Plot What Plot]]? You take control of one of 14 different adventurers (seven classes (Swordsman, Archer, Acolyte, Magician, Merchant, Thief, Novice) with a male and a female variant of each class) and you go and... beat up monsters. ▼
▲[[Ragnarok Battle Offline]] is a [[Beat Em Up]] [[Fighting Game]] made by doujin developer French-Bread. Designed as a homage and a spoof of the [[MMORPG]] [[Ragnarok Online]], it is notable in that it is amongst one of the few fan-made [[Spin Off]] games that have been given an official release by the developers of the original game.
▲Given its origins, the story can be best summed up with a [[Plot What Plot]]? You take control of one of 14 different adventurers (seven classes (Swordsman, Archer, Acolyte, Magician, Merchant, Thief, Novice) with a male and a female variant of each class) and you go and...beat up monsters.
However, that really shouldn't matter. Why? [[Rule of Fun|Because it's fun!]]
A translation patch for the Japanese version is available [https://web.archive.org/web/20141109160449/http://www.ragnarokbattle.com/forum/index.php?showtopic=2851 here] and has a [[The Wiki Rule|wiki]] [http://www.gameloo.info/2009/03/ragnarok-battle-offline-full.html here.]
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{{Tropelist}}
* [[Ass Kicks You]]: Male Merchant can do a hip press.
* [[Attack Its Weak Point]]: Plenty of monsters are invulnerable except for that one spot. Most notably, the Scorpions.
* [[Badass in
* [[Beating a Dead Player]]: Actually you can use it to learn and understand the pattern of the enemy, boss that creamed you. Sadly this is especially useful on the Stage 8 or Arena Modes...
* [[Boss Rush]]: Stage 8 is this. Hope you memorized all bosses pattern.
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* [[Brutal Bonus Level]]: The Ex Scenarios. The first one, the [[Absurdly Spacious Sewer|Prontera culvert]], is nothing compared to even the second one, the ghost ship, also housing one of the game's most infamous bosses, [[That One Boss|Drake]]. And then, there's the final EX stage, which makes the easier ones seem like the Prontera grounds.
* [[Calling Your Attacks]]: In the form of textboxes.
* [[Clipped
** Stage 7 boss, Baphomet. He gets A LOT easier once he enters in the second stage of the fight, however that doesn't mean his attacks hurts any less.
* [[Cluster F
* [[Combat Medic]]: The Acolytes, focus more on the "combat".
* [[Competitive Balance]]
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* [[Difficult but Awesome]]: The Merchant class who is sluggish, but very powerful and has Discout, which if used properly will not only deny all damage as it will give you money.
** Novice is made purely of this. Using either gender effectively is incredibly difficult, but both have devastating potential.
* [[Difficulty Spike]]: It pokes you near the end of the normal game in the 7th Stage. It downright spikes you in the very first Stage EX-1, the jump between the 8th and EX-1 will scare people who [[Attack! Attack! Attack!|think that unceasingly throwing attacks will make you win the game.]]
* [[Doppelganger Attack]]: {{spoiler|Possesed Kafra}}, the boss of Stage 8 uses this.
* [[Dual Boss]]: You fight a pair of Golems midway through Stage 2.
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** The second one contains the Lutie Toy Factory, the Pyramid, and the Sphinx.
** The third one contains the Amatsu Tatami Maze.
* [[Exposed to
* [[Eyes Always Shut]]: The Male Archer. The Female Acolyte also while playing with her, she has "normal" eyes in her art, though.
* [[Five
** [[The Hero]]: Swordman.
** [[The Lancer]]: Thief.
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** [[The Medic]]: Acolyte.
** [[Tagalong Kid]]: Novice.
* [[Foe
* [[Flunky Boss]]: Nearly every boss. Golden Thief Bug has the most annoying ones, though.
* [[Full
** Some builds are especially made to keep melee and spell combat in accordance.
* [[Giant Space Flea From Nowhere]]: Quite a few.
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* [[Healing Shiv]]: Hilariously done with the Female Acolyte who ''slaps'' the Heal into the character.
* [[Hellish Horse]]: The Nightmare.
* [[Hero
* [[Hyperactive Metabolism]]: With foods and potion all around.
* [[Improbable Weapon User]]: Using swords, clubs, axes, bows, hammers, staves and knives to fight? Normal. Using your cargo cart to throw them at your opponent or simply ram them with it? Not so much.
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* [[Mugging the Monster]]: Literal trope which can be done by the Thieves.
** Merchants also does this by literally grab the monster and mugged out 5 coins for it
* [[One
* [[One
* [[Palette Swap]]: With few enemies. It is averted on co-op, though since you can't choose the same gender of the same class.
* [[Purely Aesthetic Gender]]: Averted. In general, males have more HP and females have more SP. There are also minor variations and requirements for various special moves but the gender differences is glaring when it comes down to gameplay, although similar in some ways each classes are unique.
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* [[Schrodinger Fu]]: Part of the Novice's fighting style is made of this.
* [[Shrinking Violet]]: The Female Novice.
* [[Shy Blue
* [[Shout
** If you stay sit, pressing down, your character will recover HP and SP gradually faster.
** Drake can use Waterball since where you fight him there's water on the floor.
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** If you happen to have a Merchant with Increase Weight Limit skill tagged with an Archer you'll be able to carry more arrows.
* [[Sinister Scythe]]: Baphomet carries one and it isn't just for show.
* [[Savvy Guy, Energetic Girl]]: The Male Archer and Female Archer.
** The Male Acolyte and Female Acolyte.
* [[Sorting Algorithm of Evil]]: Averted and how. The levels and difficulty of the monsters with you fight in the Online counterpart has absolutely nothing to do here.
* [[Sword Beam]]: Averted with both Swordman, played straight with the Doppelganger
* [[Synchronization]]: One can play with multiple characters [[Serial Escalation|by configuring two or three]], controls at same time. Playing like this however is exceptionally hard since every character has different pace and commands, but still possible.
* [[
** Enemies, especially bosses, have attacks like this.
* [[Turns Red]]: The earliest example you get is Maya, but then most bosses from Stage 5 and forward will change their attack pattern when damaged enough.
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*** As of the second expansion, the requirement has been lessened into two characters.
* [[Victory Pose]]: Many of them, if not all, consist of the character celebrate and then sit resting.
* [[We Cannot Go
* [[Weapon of Choice]]: Every class in a [[Shout
** [[Cool Sword]]: [[Captain Obvious|Swordman, both Female and Male.]]
** [[Simple Staff]]: Female Magician, surprisingly enough the Male doesn't sports one.
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** [[Drop the Hammer]]: The Male Merchant carries one and even uses as a seat in its [[Victory Pose]].
** [[Carry a Big Stick]]: Female Acolyte carries one on her belt.
** [[Bare
** [[The Archer]]: Is it really needed to explain?
* [[World of Badass]]: It's Ragnarok, most NPCs you see are "players" even though you always see them doing ridiculously slow damage if any at all.
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