Display title | Starpath Supercharger |
Default sort key | Starpath Supercharger |
Page length (in bytes) | 2,000 |
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Page ID | 5076 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 17:51, 18 March 2024 |
Total number of edits | 8 |
Recent number of edits (within past 180 days) | 2 |
Recent number of distinct authors | 2 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In 1982, a small company called Starpath released an accessory for the Atari 2600 called the Supercharger. The Supercharger plugged into the 2600's cartridge port, and added 6K of RAM and a cable that plugged into any audio cassette deck's headphone jack. (You provided the tape deck.) The idea was to distribute games on cassette rather than cartridge, reducing their cost. The Supercharger did more than that though. It allowed all of its memory to be used as RAM (in addition to the 2600's 128 bytes, for a total of 6 1/8K), where ordinary cartridges were stuck with 4K or 8K of ROM and 128 bytes of RAM. And it allowed developers to test their games more quickly. |