Display title | Target: Terror |
Default sort key | Target: Terror |
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Page ID | 144170 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 00:47, 2 October 2020 |
Total number of edits | 10 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | Target: Terror is a 2004 video game, a Light Gun Game developed by Raw Thrills, the independent arcade game devhouse founded by the legendary Eugene Jarvis. In the same vein as Maximum Force or Area51, you are fighting terrorists and defending locations. Instead of three areas as in Maximum Force, this game has nine levels, split into three locations; the Denver Airport, the Golden Gate Bridge, and the Los Alamos research facility. A tenth level is unlocked after completing the first nine; the goal there is to prevent a hijacked airliner from crashing into the White House. Because of the terrorists' ridiculous accuracy, Target Terror has gained infamy for being one of the hardest light gun games ever made. |