That One Boss: Difference between revisions

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** Counselor Vay Hek, a flying bullet sponge with completely random movements, fully invulnerable except for a tiny weak point that's revealed only when he buffs his soldiers, a machine gun of his own and an unavoidable attack that always applies a magnetic debuff, weakening your shield and draining all your energy. He has a second phase when weakened enough, but taking a different form that's fully damageable and is much easier to hit. The fact that he flies away when he loses rather than dying like other bosses adds insult to injury.
** Counselor Vay Hek, a flying bullet sponge with completely random movements, fully invulnerable except for a tiny weak point that's revealed only when he buffs his soldiers, a machine gun of his own and an unavoidable attack that always applies a magnetic debuff, weakening your shield and draining all your energy. He has a second phase when weakened enough, but taking a different form that's fully damageable and is much easier to hit. The fact that he flies away when he loses rather than dying like other bosses adds insult to injury.
** Mutalist Alad V, invulnerable unless he uses one of his special attacks, leaving shorts openings, not helped by his shield that may fully recharge between two openings and the constant swarm of Infested coming from every direction and hitting hard when they get close. Without some high burst damage to punch through his shield or toxin damage to bypass it, this fight is nearly unwinnable. Also noteworthy is his ability to mind-control players and turn them back on their allies, some warframes being capable of healing him to full or wipe out their entire squad (solo players don't have to worry about this, fortunately).
** Mutalist Alad V, invulnerable unless he uses one of his special attacks, leaving shorts openings, not helped by his shield that may fully recharge between two openings and the constant swarm of Infested coming from every direction and hitting hard when they get close. Without some high burst damage to punch through his shield or toxin damage to bypass it, this fight is nearly unwinnable. Also noteworthy is his ability to mind-control players and turn them back on their allies, some warframes being capable of healing him to full or wipe out their entire squad (solo players don't have to worry about this, fortunately).
* The Vagabond in ''[[Yu-Gi-Oh! Duel Links]]''. This character's deck is an exact copy of a player's who scored high in the previous month's ranked duels, so he's not only hard to beat, he's impossible to prepare for. He may even have cards on the Forbidden List, if it changed over the previous month. Of course, [[Metal Slime|he gives out more XP and rewards if defeated than other opponents.]]
* The Vagabond in ''[[Yu-Gi-Oh! DUEL LINKS]]''. This character's deck is an exact copy of a player's who scored high in the previous month's PVP ranked duels, so he's not only hard to beat, he's almost impossible to prepare for.<ref>Almost. The one clue you get is the "pickup card", the strongest card in his deck, revealed when you click on him.</ref> He may even have cards on the Forbidden List, if it changed over the previous month. Of course, [[Metal Slime|he gives out more XP and rewards if defeated than other opponents.]]


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