Display title | The Dev Team Thinks of Everything/Scribblenauts |
Default sort key | Dev Team Thinks of Everything, The |
Page length (in bytes) | 5,166 |
Namespace ID | 0 |
Page ID | 23370 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 19:37, 25 August 2020 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The main hook of Scribblenauts is that you can write ANYTHING, so of course, this page would be compulsory. Just to give you an idea, you can write any kid-friendly, non-proper noun (even some proper ones like God, Cthulhu, Albert Einstein, and Longcat) on the touch screen, and the object written is spawned. The game's dictionary is its greatest asset, and the dev team has repeatedly assured gaming websites that they are thinking of everything. It's become standard form in interviews with them to ask them a random collection of nouns to find out if they're in, or being put in, the game. They've been hit with things like "dialysis machine" and a specific kind of cooking pot. With the exception of vulgar things, trademarked characters (for obvious reasons), and abstract or really, really, really obscure nouns, they haven't been caught off-guard yet. (One reporter apparently stumped it with "pillory," but he notes, "That tends to get used more as a verb anyway.") |