The Guards Must Be Crazy: Difference between revisions

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"And by that time, the orcs have apparently already returned to Mordor. I think we can safely assume that all the characters have gone insane." }}
"And by that time, the orcs have apparently already returned to Mordor. I think we can safely assume that all the characters have gone insane." }}


== Films -- Animation ==
== Film ==
* The ultimate and truly memorable subversion in ''[[Titan A.E.]]'': Preed, Stith, and Korso are trying to free Akima from a slave prison. They see a large, brutish guard around a corner, and Stith offers to take him out. Preed refuses, saying, "This requires cunning and deception." They then walk up to the guard, and Preed spins a tale that he and Stith are traders, and that Korso is his slave. After delivering his story, the guard says these exact things: "You're ''lying''. ''He's'' [Korso] not a slave and ''you're'' not traders. Look at the way he ''stands''. He doesn't ''carry'' himself like a slave. Probably ''ex-military''." (Korso is a former Earth [[Space Marine]].) "Akrennians [like Preed] always threaten before asking a favor, ''it's tradition''." (Which Preed apparently ''completely'' forgot.) "And ''your'' [Stith] robes are made out of ''bedspreads!''" Preed then asks if they have a Plan B. Stith promptly reverts to her Plan A by kicking the crap out of the guard.
* The ultimate and truly memorable subversion in ''[[Titan A.E.]]'': Preed, Stith, and Korso are trying to free Akima from a slave prison. They see a large, brutish guard around a corner, and Stith offers to take him out. Preed refuses, saying, "This requires cunning and deception." They then walk up to the guard, and Preed spins a tale that he and Stith are traders, and that Korso is his slave. After delivering his story, the guard says these exact things: "You're ''lying''. ''He's'' [Korso] not a slave and ''you're'' not traders. Look at the way he ''stands''. He doesn't ''carry'' himself like a slave. Probably ''ex-military''." (Korso is a former Earth [[Space Marine]].) "Akrennians [like Preed] always threaten before asking a favor, ''it's tradition''." (Which Preed apparently ''completely'' forgot.) "And ''your'' [Stith] robes are made out of ''bedspreads!''" Preed then asks if they have a Plan B. Stith promptly reverts to her Plan A by kicking the crap out of the guard.
{{quote|'''Preed:''' An intelligent guard! Didn't see that one coming.}}
{{quote|'''Preed:''' An intelligent guard! Didn't see that one coming.}}
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** Not to mention that the same thief was able to walk up to the palace and meet the King and Queen face to face.
** Not to mention that the same thief was able to walk up to the palace and meet the King and Queen face to face.
* The guards in ''[[The Incredibles]]'' fall prey to a few of these. They're decent enough at their jobs when they're in action, but it's the boring surveillance part of the day that always slips them up. At one point in the movie, they ''all'' leave their posts to check on a colleague who's just collapsed. Later, they don't notice Helen when she's right behind them. She even talks. Later still, nobody is paying attention to the security cameras and are all partying in the background. Only [[Punch Clock Villain|Mirage]] notices the escapees that don't even bother to avoid the security cameras. Most notably, though, is later in the same scene where it gets absurd enough that Bob [[Lampshade Hanging|lampshades]] it. They enter a large room with no one in it and he absently wonders, "Where are all the guards?"
* The guards in ''[[The Incredibles]]'' fall prey to a few of these. They're decent enough at their jobs when they're in action, but it's the boring surveillance part of the day that always slips them up. At one point in the movie, they ''all'' leave their posts to check on a colleague who's just collapsed. Later, they don't notice Helen when she's right behind them. She even talks. Later still, nobody is paying attention to the security cameras and are all partying in the background. Only [[Punch Clock Villain|Mirage]] notices the escapees that don't even bother to avoid the security cameras. Most notably, though, is later in the same scene where it gets absurd enough that Bob [[Lampshade Hanging|lampshades]] it. They enter a large room with no one in it and he absently wonders, "Where are all the guards?"

== Films -- Live-Action ==
* Consistent in all the ''[[Austin Powers]]'' movies. One even manages to fall into the lava flow when he's outwitted by Felicity Shagwell's boobs.
* Consistent in all the ''[[Austin Powers]]'' movies. One even manages to fall into the lava flow when he's outwitted by Felicity Shagwell's boobs.
* In ''[[Mom and Dad Save The World]]'', a guard, despite being from a planet of idiots, ''doesn't'' assume Dad is a guard just because he's wearing a uniform... however, she unquestioningly accepts the laughable answers he provides in response to her questioning and lets him go on his way.
* In ''[[Mom and Dad Save The World]]'', a guard, despite being from a planet of idiots, ''doesn't'' assume Dad is a guard just because he's wearing a uniform... however, she unquestioningly accepts the laughable answers he provides in response to her questioning and lets him go on his way.
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** Of course, would ''you'' stick around once the dinosaur skeletons and such started moving?
** Of course, would ''you'' stick around once the dinosaur skeletons and such started moving?
* In ''[[Star Trek VI: The Undiscovered Country]]'', the Enterprise manages to fly deep into Klingon territory to rescue Kirk and [[McCoy]] despite a listening post picking them up and demanding to know their identity and destination. They manage to fool the completely incompetent guards despite having to resort to using an English-Klingon dictionary to look up their answers and making several grammatical errors during the conversation.
* In ''[[Star Trek VI: The Undiscovered Country]]'', the Enterprise manages to fly deep into Klingon territory to rescue Kirk and [[McCoy]] despite a listening post picking them up and demanding to know their identity and destination. They manage to fool the completely incompetent guards despite having to resort to using an English-Klingon dictionary to look up their answers and making several grammatical errors during the conversation.

== Gamebooks ==
* ''[[Lone Wolf]]'': Although even smart guards would have a hard time against a psychic hero specialized in infiltration and camouflage, some over the series display the typical incompetence associated with this trope.
** For example, in ''Shadow on the Sand'', two Vassagonian gaolers believe their prisoner has escaped when they can't see him through the peephole, just because Lone Wolf is sitting against the door. And he isn't even doing it on purpose, but still gets the opportunity to ambush them when they open the cell.
** In ''Dawn of the Dragons'', the Eldenorian guards capturing Lone Wolf and bringing him before Prince Lutha take his gold, backpack and weapons... but not the weapon-like special items. Including the [[Infinity+1 Sword|Sommerswerd]]!
*** This one was so glaring that the French version actually [http://projectaon.proboards.com/index.cgi?board=general&action=display&thread=1574&page=1 changed the scene by adding an Eldenorian traitor who brings back his special items to Lone Wolf.]


== Literature ==
== Literature ==
* The ''[[Discworld]]'' books have a lot of fun with this.
* The ''[[Discworld]]'' books have a lot of fun with this.
** In ''[[Discworld/The Last Hero|The Last Hero]]'', Evil Harry Dread (the archetypal [[Evil Overlord]]) ''hires'' his henchmen on the above criteria. "Butcher" is the archetype of the trope.
** In ''[[The Last Hero]]'', Evil Harry Dread (the archetypal [[Evil Overlord]]) ''hires'' his henchmen on the above criteria. "Butcher" is the archetype of the trope.
** ''[[Discworld/Guards! Guards!|Guards! Guards!]]'' opens with a dedication to those people "whose job it is, round about chapter three, to rush at the hero one at a time and be slaughtered."
** ''[[Guards! Guards!]]'' opens with a dedication to those people "whose job it is, round about chapter three, to rush at the hero one at a time and be slaughtered."
** In ''[[Discworld/Thud|Thud!]]'', the text mentions how when Sergeant Colon is on guard duty, he "kept the cell keys in a tin box in the bottom drawer of his desk, a long way out of reach of any stick, hand, dog, cunningly thrown belt, or trained Klatchian monkey spider (making Fred Colon possibly unique in the annals of jail history)."
** In ''[[Thud!]]'', the text mentions how when Sergeant Colon is on guard duty, he "kept the cell keys in a tin box in the bottom drawer of his desk, a long way out of reach of any stick, hand, dog, cunningly thrown belt, or trained Klatchian monkey spider (making Fred Colon possibly unique in the annals of jail history)."
** Seemingly averted in ''[[Discworld/The Last Continent|The Last Continent]]'', where the guards at Bugrup Prison are wise to every escape trope, but haven't worked out how Tinhead Ned (and later Rincewind) ''did'' escape (the jail door can be lifted off its hinges). Possibly because they reckon it makes a better ballad if the prisoner escapes and then gets killed in a last stand at the Post Office.
** Seemingly averted in ''[[The Last Continent]]'', where the guards at Bugrup Prison are wise to every escape trope, but haven't worked out how Tinhead Ned (and later Rincewind) ''did'' escape (the jail door can be lifted off its hinges). Possibly because they reckon it makes a better ballad if the prisoner escapes and then gets killed in a last stand at the Post Office.
* In one of the ''[[Get Smart]]'' novels, one guard is particularly immune to this. Instead of entering the cell when Max sets fire to the bed as a diversion, the guard merely opens up on him with the fire hose.
* In one of the ''[[Get Smart]]'' novels, one guard is particularly immune to this. Instead of entering the cell when Max sets fire to the bed as a diversion, the guard merely opens up on him with the fire hose.
** However, just a few pages later the rest of the guards in the prison are fooled by Max writing "out of order" with a piece of chalk on a death ray!
** However, just a few pages later the rest of the guards in the prison are fooled by Max writing "out of order" with a piece of chalk on a death ray!
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== Tabletop Games ==
== Tabletop Games ==
=== Board Games ===
* [[Older Than Print]]: In ''[[Xiangqi]]'', the checkmated General/King's own Advisors/Guards are often part of the reason it's checkmated; there would be escape if they weren't there, and sometimes the one the enemy Cannon is using as a gun mount cannot move because it's in a corner of the Palace and the other Advisor/Guard is in its way.

=== Gamebooks ===
* ''[[Lone Wolf]]'': Although even smart guards would have a hard time against a psychic hero specialized in infiltration and camouflage, some over the series display the typical incompetence associated with this trope.
** For example, in ''Shadow on the Sand'', two Vassagonian gaolers believe their prisoner has escaped when they can't see him through the peephole, just because Lone Wolf is sitting against the door. And he isn't even doing it on purpose, but still gets the opportunity to ambush them when they open the cell.
** In ''Dawn of the Dragons'', the Eldenorian guards capturing Lone Wolf and bringing him before Prince Lutha take his gold, backpack and weapons... but not the weapon-like special items. Including the [[Infinity+1 Sword|Sommerswerd]]!
*** This one was so glaring that the French version actually [http://projectaon.proboards.com/index.cgi?board=general&action=display&thread=1574&page=1 changed the scene by adding an Eldenorian traitor who brings back his special items to Lone Wolf.]

=== Tabletop RPG ===
* Most classes that would traditionally be used as guards in ''[[Dungeons & Dragons]]'' don't have Spot, Listen or Sense Motive as class skills. This essentially makes them partially blind, hearing impaired, and incredibly gullible.
* Most classes that would traditionally be used as guards in ''[[Dungeons & Dragons]]'' don't have Spot, Listen or Sense Motive as class skills. This essentially makes them partially blind, hearing impaired, and incredibly gullible.
** Depends on the DM. Most play the trope straight because guards tend not to be treated as more than minor enemies. Those skills are mainly intended to counteract Hide, Move Silently, and Bluff. In addition, those skills are not infallible unless the DM hands NPCs the [[Idiot Ball]]. For example, no matter what your Hide skill is, if you walk in front of a guard without some form of cover, he sees you, no matter what.
** Depends on the DM. Most play the trope straight because guards tend not to be treated as more than minor enemies. Those skills are mainly intended to counteract Hide, Move Silently, and Bluff. In addition, those skills are not infallible unless the DM hands NPCs the [[Idiot Ball]]. For example, no matter what your Hide skill is, if you walk in front of a guard without some form of cover, he sees you, no matter what.
** In 3.5 Scouts used as guards can avert this trope hard. The class is much like Rogue in this regard (Spot, Listen and Sense Motive as class skills, 8 base skill points per level; Hide and Move Silently are class skills, so they can stand guard without being readily visible), but better in head-on melee if there is some room to move around as Skirmish ability still works when Sneak Attack doesn't, has better hit die, and more combat and mobility improvements, starting with initiative bonus at 2nd level.
** In 3.5 Scouts used as guards can avert this trope hard. The class is much like Rogue in this regard (Spot, Listen and Sense Motive as class skills, 8 base skill points per level; Hide and Move Silently are class skills, so they can stand guard without being readily visible), but better in head-on melee if there is some room to move around as Skirmish ability still works when Sneak Attack doesn't, has better hit die, and more combat and mobility improvements, starting with initiative bonus at 2nd level.
* [[Older Than Print]]: In ''[[Xiangqi]]'', the checkmated General/King's own Advisors/Guards are often part of the reason it's checkmated; there would be escape if they weren't there, and sometimes the one the enemy Cannon is using as a gun mount cannot move because it's in a corner of the Palace and the other Advisor/Guard is in its way.
* ''Time Lord'' RPG (based on ''[[Doctor Who]]'') main rules, "Curse of the Cyclops" adventure. If the entire [[PC]] party is captured and there is no one to rescue them, the guards will demonstrate their usual stupidity and allow the prisoners to fool them and escape.
* ''Time Lord'' RPG (based on ''[[Doctor Who]]'') main rules, "Curse of the Cyclops" adventure. If the entire [[PC]] party is captured and there is no one to rescue them, the guards will demonstrate their usual stupidity and allow the prisoners to fool them and escape.
** In the ''Journies'' supplement, a captured [[PC]] could use "The Daft Guard Effect" to distract any guards present so the prisoner(s) can escape.
** In the ''Journies'' supplement, a captured [[PC]] could use "The Daft Guard Effect" to distract any guards present so the prisoner(s) can escape.


== Theater ==
== Theatre ==
* Played for laughs in [[William Shakespeare]]'s ''[[Much Ado About Nothing]]''.
* Played for laughs in [[William Shakespeare]]'s ''[[Much Ado About Nothing]]''.
{{quote|'''Dogberry:''' You are to bid any man stand, in the Prince's name.
{{quote|'''Dogberry:''' You are to bid any man stand, in the Prince's name.
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** [[Arson, Murder, and Jaywalking|He also got cigarettes upon request.]]
** [[Arson, Murder, and Jaywalking|He also got cigarettes upon request.]]
** Even better, they only crime he was charged with was stealing a bottle of cheap wine, because, at the time, trespassing was a civil offense rather than a criminal one. The charge was dropped when he was committed to a mental hospital.
** Even better, they only crime he was charged with was stealing a bottle of cheap wine, because, at the time, trespassing was a civil offense rather than a criminal one. The charge was dropped when he was committed to a mental hospital.
<!-- *** [[Fridge Logic|It seriously wasn't criminal to break into a private residence?]] MOD: Commenting out the natter rater than deleting it, because somebody might put it back. To answer the question: A man's home is his castle; it was the man's responsibility to defend it, not the state's. -->
<!-- *** [[Fridge Logic|It seriously wasn't criminal to break into a private residence?]] MOD: Commenting out the natter rater than deleting it, because somebody might put it back. To answer the question: It is criminal to break and enter in the UK and other Commonwealth countries, but in this case the Crown chose not to press charges. -->
* Gilber Galvan escaped an American prison by waiting in a rec area until the guards left for coffee, then using a pool cue to open the drawer of their desk and fish out the keys. He later went on to be known as Canada's "Phantom Bandit".
* Gilber Galvan escaped an American prison by waiting in a rec area until the guards left for coffee, then using a pool cue to open the drawer of their desk and fish out the keys. He later went on to be known as Canada's "Phantom Bandit".
* The [[Barack Obama|Obama]] White House was crashed at least [[Rule of Three|three times]] by uninvited guests. The first and third cases took advantage of a [[Bavarian Fire Drill]], while the second gatecrash was a result of some misguided tour organizers sending the tourists to a White House luncheon instead of on the tour.
* The [[Barack Obama|Obama]] White House was crashed at least [[Rule of Three|three times]] by uninvited guests. The first and third cases took advantage of a [[Bavarian Fire Drill]], while the second gatecrash was a result of some misguided tour organizers sending the tourists to a White House luncheon instead of on the tour.